/// <summary> /// Initiailizes a new instance of the CommandHandler class /// </summary> public CommandHandler() { _commands = Service.Current.GetRequiredService <CommandService>(); _discord = Service.Current.GetRequiredService <DiscordSocketClient>(); _roasts = Service.Current.GetRequiredService <RoastService>(); _discord.MessageReceived += MessageReceivedAsync; }
/// <summary> /// Initializes a new instance of the CommandHandler class /// </summary> public CommandHandler() { _commands = Service.Current.GetRequiredService <CommandService>(); _discord = Service.Current.GetRequiredService <DiscordSocketClient>(); _roasts = Service.Current.GetRequiredService <RoastService>(); _audio = Service.Current.GetRequiredService <AudioService>(); _discord.MessageReceived += MessageReceivedAsync; _discord.UserVoiceStateUpdated += UserVoiceStateUpdatedAsync; _discord.GuildMemberUpdated += GuildMemberUpdatedAsync; }