public RarityFX GetRarityFX(DisenchantBar bar) { object[] objArray1 = new object[] { bar }; return(base.method_11 <RarityFX>("GetRarityFX", objArray1)); }
public RaritySound GetRaritySound(DisenchantBar bar) { object[] objArray1 = new object[] { bar }; return(base.method_14 <RaritySound>("GetRaritySound", objArray1)); }
public float DrainBarAndDust(DisenchantBar bar, int drainRun, float duration, float rate) { object[] objArray1 = new object[] { bar, drainRun, duration, rate }; return(base.method_11 <float>("DrainBarAndDust", objArray1)); }