public PointMorph(CanvasData canvasData) { CanvasData = canvasData; }
/// <summary> /// PointMorph handles the translation of a Vector3 world space position into Canvas space. /// </summary> public PointMorph(Vector3 vectorPosition, CanvasData canvasData) { CanvasData = canvasData; Update(vectorPosition); }
/// <summary> /// RadarObject wraps a TrinityObject to add a canvas plot location. /// </summary> public RadarObject(TrinityActor obj, CanvasData canvasData) { Actor = obj; Morph.CanvasData = canvasData; Update(); }