/// <summary> /// Parses the Regex match /// </summary> /// <remarks>Parses the copy output</remarks> public static Report ParseMatch(Match match, ReportOutputOptions options) { Report report = new Report(); report._reportOptions = options; report._attacker = new ReportVillage(match.Groups["you"].Value.Trim(), match.Groups["attacker"].Value.Trim()); report._defender = new ReportVillage(match.Groups["him"].Value.Trim(), match.Groups["defender"].Value.Trim()); DateTime testDate; if (DateTime.TryParse(match.Groups["date"].Value.Trim(), out testDate)) { report._dateReport = testDate; } report._luck = match.Groups["luck"].Value.Trim(); report._morale = match.Groups["morale"].Value.Trim(); report._winner = match.Groups["winner"].Value.Trim(); int.TryParse(match.Groups["haul"].Value, out report._resourceHaulGot); int.TryParse(match.Groups["haulmax"].Value, out report._resourceHaulMax); report._buildings = ReportParser.GetBuildings(match.Groups["building"], out report._calculatedPoints); ReportParser.UpdateBuildings(report.Buildings, WorldBuildings.Default[BuildingTypes.Wall].Name, match.Groups["ramBefore"], match.Groups["ramAfter"]); ReportParser.UpdateBuildings(report.Buildings, match.Groups["catBuilding"].Value, match.Groups["catBefore"], match.Groups["catAfter"]); // put resources in a different Group when they come from the html parser :( report._resourcesHaul = ReportParser.GetResources(match.Groups["res"]); report._resourcesLeft = ReportParser.GetResources(match.Groups["resLeft"]); report._attack = ReportParser.GetTroops(match.Groups["atforce"], match.Groups["atloss"]); report._defense = ReportParser.GetTroops(match.Groups["defforce"], match.Groups["defloss"], match.Groups["defOut"]); if (match.Groups["loyaltyBegin"].Success) { report._loyaltyBegin = System.Convert.ToInt32(match.Groups["loyaltyBegin"].Value); report._loyaltyEnd = System.Convert.ToInt32(match.Groups["loyaltyEnd"].Value); if (report._loyaltyEnd <= 0) { report._reportFlag |= ReportFlags.Nobled; } } if (match.Groups["defOut"].Success) { report._reportFlag |= ReportFlags.SeenOutside; } if (match.Groups["defforce"].Success) { report._reportFlag |= ReportFlags.SeenDefense; } SetReportType(report); return(report); }
/// <summary> /// Parses the Regex match /// </summary> /// <remarks>Parses the Html output</remarks> public static Report ParseHtmlMatch(Dictionary <string, Group> match, ReportOutputOptions options) { Report report = new Report(); report._reportOptions = options; report._attacker = new ReportVillage(match["you"].Value.Trim(), match["attacker"].Value.Replace("</a>", "").Trim()); report._defender = new ReportVillage(match["him"].Value.Trim(), match["defender"].Value.Replace("</a>", "").Trim()); DateTime testDate; if (DateTime.TryParse(match["date"].Value.Trim(), out testDate)) { report._dateReport = testDate; } report._luck = match["luck"].Value.Trim(); report._morale = match["morale"].Value.Trim(); report._winner = match["winner"].Value.Trim(); if (match.ContainsKey("haul")) { int.TryParse(match["haul"].Value, out report._resourceHaulGot); int.TryParse(match["haulMax"].Value, out report._resourceHaulMax); } //Hiding place <b>(Level 4)</b><br /> if (match.ContainsKey("buildings")) { report._buildings = ReportParser.GetBuildings(match["buildings"], out report._calculatedPoints); } if (match.ContainsKey("ramBefore")) { ReportParser.UpdateBuildings(report.Buildings, WorldBuildings.Default[BuildingTypes.Wall].Name, match["ramBefore"], match["ramAfter"]); } if (match.ContainsKey("catBuilding")) { ReportParser.UpdateBuildings(report.Buildings, match["catBuilding"].Value, match["catBefore"], match["catAfter"]); } // html strippen van res en resLeft if (match.ContainsKey("res")) { report._resourcesHaul = ReportParser.GetResources(match["res"]); } if (match.ContainsKey("resLeft")) { report._resourcesLeft = ReportParser.GetResources(match["resLeft"]); } report._attack = ReportParser.GetTroops(match["atforce"], match["atloss"]); if (match.ContainsKey("defforce")) { if (match.ContainsKey("defOut")) { report._defense = ReportParser.GetTroops(match["defforce"], match["defloss"], match["defOut"]); } else { report._defense = ReportParser.GetTroops(match["defforce"], match["defloss"]); } } if (match.ContainsKey("loyaltyBegin") && match["loyaltyBegin"].Success) { report._loyaltyBegin = System.Convert.ToInt32(match["loyaltyBegin"].Value); report._loyaltyEnd = System.Convert.ToInt32(match["loyaltyEnd"].Value); if (report._loyaltyEnd <= 0) { report._reportFlag |= ReportFlags.Nobled; } } if (match.ContainsKey("defOut") && match["defOut"].Success) { report._reportFlag |= ReportFlags.SeenOutside; } if (match.ContainsKey("defforce") && match["defforce"].Success) { report._reportFlag |= ReportFlags.SeenDefense; } SetReportType(report); return(report); }