UpdateFrequency() public method

public UpdateFrequency ( TreeData owner ) : void
owner TreeData
return void
コード例 #1
0
ファイル: TreeData.cs プロジェクト: zhkuang/UnityDecompiled
        public void UpdateFrequency(int id)
        {
            TreeGroup group = this.GetGroup(id);

            if (group == null)
            {
                return;
            }
            int seed = UnityEngine.Random.seed;

            this.ClearReferences();
            this.ValidateReferences();
            group.UpdateFrequency(this);
            this.ClearReferences();
            UnityEngine.Random.seed = seed;
        }