public virtual void Draw(ExtendedSpriteBatch spriteBatch) { if (IsAnimated) { if (Animations.ContainsKey(CurrentAnimation)) { spriteBatch.Draw(Animations[CurrentAnimation].SpriteSheet, new Rectangle(X, Y, Animations[CurrentAnimation].FrameWidth, Animations[CurrentAnimation].FrameHeight), Animations[CurrentAnimation].FrameRectangle, Color.White, 0.0f, new Vector2(0, 0), GetSpriteEffect(), 0); } } else { spriteBatch.Draw(Sprite, new Rectangle(X, Y, Sprite.Width, Sprite.Height), Color.White); } if (DrawBoundingBox) { spriteBatch.DrawRectangle(GetBoundingBox(), Color.Red); } }
public void Draw(ExtendedSpriteBatch spriteBatch, Light nearestLight) { if (Map.TileSet.Tiles.ContainsKey(Name)) { Color tileColor = Color.White; if (Config.LIGHTS_ENABLED) { tileColor = Color.Black; if (nearestLight != null) tileColor = nearestLight.GetColor(Center); } spriteBatch.Draw(Map.TileSet.TileSheet, GetRectangle(), Map.TileSet.GetTileRectangle(Name), tileColor); } else { spriteBatch.DrawRectangle(new Rectangle(X * Width, Y * Height, Width, Height), Color.White); } }