public TRNode(TMPoint p, TRNode u, TRNode l, TRRange r) { this.Lower = l; this.Upper = u; this.Point = p; this.state = Node_State.Free; this.Y_Range = r; this.IsObjetive = false; }
public TRNode(TMPoint p, TRNode u, TRNode l, TRRange r) { this.lower = l; this.upper = u; this.point = p; this.state = Node_State.Free; this.rango = r; this.obj = false; }
public TRNode(TMPoint p, TRRange r) : this(p, null, null, r) { }