private void track1_CaughtOnFire(object sender, CaughtOnFireEventArgs e) { fire.Location = new System.Drawing.Point(track1.Left + e.Location, track1.Top - fire.Height); }
private void track1_CaughtOfFire(object sender, CaughtOnFireEventArgs e) { fire.Location = new Point(track1.Left + e.Location, track1.Top - fire.Height); }
private void track2_CaughtOnFire(object sender, CaughtOnFireEventArgs e) { fire.Location = new System.Drawing.Point(track2.Left + e.Location, track2.Top - fire.Height); }