コード例 #1
0
        //------------------------------------------------------------------
        public override void Draw(GameTime gameTime)
        {
            Road.GenerateFluidObstacles(spriteBatch);

            Fluid.SetScene(Road.Obstacles);
            Fluid.SetSpeed(Road.Player.Velocity);  // * elapsed

            Fluid.Update();

            Road.DrawRoad(spriteBatch);

            Fluid.Render();
            //Fluid.Draw();//dh as in earlier version
            Road.Draw(spriteBatch);
        }