private void Instantiate() { // Containers _container = new VBox(false, 3); _menu = new MenuBar(); StatusLabel = new Label(); Statusbar = new Statusbar() { StatusLabel }; // Menu bar _fileMenu = new Menu(); _helpMenu = new Menu(); _file = new MenuItem("File"); _help = new MenuItem("Help"); _sync = new MenuItem("Synchronize"); _settings = new MenuItem("Preferences"); _close = new MenuItem("Close"); _quit = new MenuItem("Quit"); _about = new MenuItem("About " + Program.AppName); _updates = new MenuItem("Check for Updates"); // Sidebar _pane = new HPaned(); _store = new TreeStore(typeof(Pixbuf), typeof(string)); _sidebar = new TreeView(_store); _column = new TreeViewColumn(); // Notebook _nb = new Notebook(); AnimeBox = new AnimeWindow(); _mangaBox = new VBox(); _nullAccountBox = new NullAccountWindow(); _defaultSearch = new VBox(); AnimeSearch = new AnimeSearchWindow(); _mangaSearch = new SearchWindow(); }
internal AnimeTreeView(AnimeWindow parent) { _parent = parent; Store = new ListStore(typeof(Anime)); Filter = new TreeModelFilter(Store, null) { VisibleFunc = FilterTree }; Model = Filter; Store.SetSortFunc((int)TreeColumns.Title, CompareTitle); // sort by title by default // Create our columns _title = new TreeViewColumn() { Title = "Title", Resizable = true, Clickable = true, SortColumnId = (int)TreeColumns.Title }; _title.Clicked += TitleClicked; _title.PackStart(new CellRendererText(), true); _title.SetCellDataFunc(_title.CellRenderers[0], RenderTitle); AppendColumn(_title); _episode = new TreeViewColumn() { Title = "Episode", Resizable = true, Clickable = true, SortColumnId = (int)TreeColumns.Episode }; _episode.Clicked += EpisodeClicked; _episode.PackStart(new CellRendererText(), true); _episode.SetCellDataFunc(_episode.CellRenderers[0], RenderEpisode); AppendColumn(_episode); _progress = new TreeViewColumn() { Title = "Progress", SortColumnId = (int)TreeColumns.Progress }; _progress.PackStart(new CellRendererProgress(), true); _progress.SetCellDataFunc(_progress.CellRenderers[0], RenderProgress); AppendColumn(_progress); _score = new TreeViewColumn() { Title = "Score", Resizable = true, Clickable = true, SortColumnId = (int)TreeColumns.Score }; _score.Clicked += ScoreClicked; _score.PackStart(new CellRendererText(), true); _score.SetCellDataFunc(_score.CellRenderers[0], RenderScore); AppendColumn(_score); _type = new TreeViewColumn() { Title = "Type", Resizable = true, Clickable = true, SortColumnId = (int)TreeColumns.Type }; _type.Clicked += TypeClicked; _type.PackStart(new CellRendererText(), true); _type.SetCellDataFunc(_type.CellRenderers[0], RenderAnimeType); AppendColumn(_type); _season = new TreeViewColumn() { Title = "Season", Resizable = true, Clickable = true, SortColumnId = (int)TreeColumns.Season }; _season.Clicked += SeasonClicked; _season.PackStart(new CellRendererText(), true); _season.SetCellDataFunc(_season.CellRenderers[0], RenderSeason); AppendColumn(_season); _next = new TreeViewColumn() { Title = "Status", Resizable = true, Clickable = true, SortColumnId = (int)TreeColumns.NextEp }; _next.PackStart(new CellRendererText(), true); _next.SetCellDataFunc(_next.CellRenderers[0], RenderNextEpisode); AppendColumn(_next); RowActivated += OnRowActivated; }