public static Transformation parseTransformation(InputStream inputFile, Scene scene) { Transformation result = new Transformation(1); List <KeywordEnum> keyList = new List <KeywordEnum>() { KeywordEnum.Identity, KeywordEnum.Translation, KeywordEnum.Scaling, KeywordEnum.RotationX, KeywordEnum.RotationY, KeywordEnum.RotationZ }; // now we look for transformations until there is no more * while (true) { KeywordEnum key = inputFile.expectKeywords(keyList); if (key == KeywordEnum.Identity) { break; } else if (key == KeywordEnum.Translation) { inputFile.expectSymbol("("); result = result * Transformation.Translation(parseVector(inputFile, scene)); inputFile.expectSymbol(")"); } else if (key == KeywordEnum.RotationX) { inputFile.expectSymbol("("); result = result * Transformation.RotationX(Utility.DegToRad((int)inputFile.expectNumber(scene))); inputFile.expectSymbol(")"); } else if (key == KeywordEnum.RotationY) { inputFile.expectSymbol("("); result = result * Transformation.RotationY(Utility.DegToRad((int)inputFile.expectNumber(scene))); inputFile.expectSymbol(")"); } else if (key == KeywordEnum.RotationZ) { inputFile.expectSymbol("("); result = result * Transformation.RotationZ(Utility.DegToRad((int)inputFile.expectNumber(scene))); inputFile.expectSymbol(")"); } else if (key == KeywordEnum.Scaling) { inputFile.expectSymbol("("); result = result * Transformation.Scaling(parseVector(inputFile, scene)); inputFile.expectSymbol(")"); } Token nextKey = inputFile.readToken(); if (!(nextKey is SymbolToken) || ((SymbolToken)nextKey).symbol != "*") { inputFile.unreadToken(nextKey); break; } } //while return(result); } //parseTranformation
public static void ExecuteDemo(int width, int height, int angle, bool orthogonal, string pfmFile, string ldrFile, int scene, float?luminosity, int spp, char rendType) { Stopwatch sw = new Stopwatch(); sw.Start(); Console.WriteLine("Starting Demo with these parameters:\n"); Console.WriteLine("Width: " + width + " pixels"); Console.WriteLine("Height: " + height + " pixels"); Console.WriteLine("Angle: " + angle + " degrees"); Console.WriteLine(orthogonal ? "Orthogonal Camera" : "Perspective Camera"); Console.WriteLine("pfmFile: " + pfmFile); Console.WriteLine("ldrFile: " + ldrFile); Console.WriteLine("Samples per pixel: " + spp); Console.WriteLine("Render type: " + dictRend[rendType]); Console.WriteLine("\n"); HdrImage image = new HdrImage(width, height); // Camera initialization Console.WriteLine("Creating the camera..."); // var cameraTransf = Transformation.RotationZ(Utility.DegToRad(angle)) * Transformation.Translation(-2.0f, 0.0f, 0.5f) * Tsf.RotationY(Utility.DegToRad(15)); var cameraTransf = Transformation.Translation(-2.0f, 0.0f, 0.0f); Camera camera; if (orthogonal) { camera = new OrthogonalCamera(aspectRatio: (float)width / height, transformation: cameraTransf); } else { camera = new PerspectiveCamera(aspectRatio: (float)width / height, transformation: cameraTransf); } // Default value on/off renderer Render?renderer = null; Console.WriteLine("Creating the scene..."); World world = new World(); List <float> Vertices = new List <float>() { -0.5f, 0.5f }; switch (scene) { case 1: //One sphere for each vertex of the cube foreach (var x in Vertices) { foreach (var y in Vertices) { foreach (var z in Vertices) { world.addShape(new Sphere(Tsf.Translation(new Vec(x, y, z)) * Tsf.Scaling(new Vec(0.1f, 0.1f, 0.1f)))); } // z } // y } // x //Adding two more spheres to break simmetry world.addShape(new Sphere(Tsf.Translation(new Vec(0f, 0f, -0.5f)) * Tsf.Scaling(0.1f))); world.addShape(new Sphere(Tsf.Translation(new Vec(0f, 0.5f, 0f)) * Tsf.Scaling(0.1f))); break; case 2: HdrImage img = new HdrImage(); string inputpfm = "Texture/CokeTexture.pfm"; using (FileStream inputStream = File.OpenRead(inputpfm)) { img.readPfm(inputStream); Console.WriteLine($"Texture {inputpfm} has been correctly read from disk."); } Material groundM = new Material(new DiffuseBRDF(new CheckeredPigment(CC.BrightGreen, CC.Orange, 4)), new UniformPigment(CC.Black)); world.addShape(CC.SKY); world.addShape(new Plane(Tsf.Translation(0f, 0f, -3f), groundM)); world.addShape( new Cylinder( transformation: Tsf.Translation(.5f, -1f, -1f) * Transformation.Scaling(.6f, 0.6f, 1.3f) * Tsf.RotationY(Utility.DegToRad(45)), material: new Material( Brdf: new DiffuseBRDF(new ImagePigment(img)) //EmittedRadiance: new UniformPigment(CC.Red)// new ImagePigment(img) ) ) ); world.addShape( new Cylinder( transformation: Tsf.Translation(.5f, 1f, -1f) * Transformation.Scaling(.6f, 0.6f, 1.3f) * Tsf.RotationY(Utility.DegToRad(-45)), material: new Material( Brdf: new DiffuseBRDF(new ImagePigment(img)) //EmittedRadiance: new UniformPigment(CC.Red)// new ImagePigment(img) ) ) ); break; case 3: PCG pcg = new PCG(); Material sph1Mat = new Material(new DiffuseBRDF(new UniformPigment(CC.BlueChill))); Material sph2Mat = new Material(new DiffuseBRDF(new UniformPigment(Color.random()))); Material boxMat = new Material(new DiffuseBRDF(new UniformPigment(CC.BrightGreen))); world.addShape(new Sphere(Tsf.Scaling(500f), CC.skyMat)); world.addShape(new Plane(Tsf.Translation(0f, 0f, -1f), CC.groundMat)); world.addShape(new CSGUnion(new Sphere(Transformation.Translation(0.5f, -2.6f, 1f) * Transformation.Scaling(0.6f), sph2Mat), new Box(new Point(0f, -2.25f, 0.9f), new Point(1f, -3.25f, 1.8f), null, boxMat))); world.addShape(new Sphere(Tsf.Translation(3f, 5f, 1.6f) * Tsf.Scaling(2.0f, 4.0f, 2.0f), CC.refMat)); world.addShape(new Sphere(Tsf.Translation(4f, -1f, 1.3f) * Tsf.Scaling(1.0f), sph1Mat)); world.addShape(new Sphere(Tsf.Translation(-4f, -0.5f, 1f) * Tsf.Scaling(2f), sph2Mat)); break; case 4: Material mat = new Material(null, new UniformPigment(new Color(10f, 10f, 10f))); world.addShape(CC.SKY); world.addShape(new Plane(Tsf.Scaling(-3f, 0f, 0f) * Tsf.RotationY(Utility.DegToRad(270)), mat)); world.addShape(CC.wikiShape(Tsf.RotationZ(Utility.DegToRad(23)))); // world.addShape(CC.wikiShape(Tsf.RotationZ(Utility.DegToRad(45)))); break; case 5: Material skyM = new Material(new DiffuseBRDF(new UniformPigment(CC.SkyBlue)), new UniformPigment(CC.SkyBlue)); Material checkered = new Material(new DiffuseBRDF(new CheckeredPigment(CC.Blue, CC.Yellow)), new UniformPigment(CC.Black)); Material ground = new Material(new DiffuseBRDF(new CheckeredPigment(CC.LightRed, CC.Orange)), new UniformPigment(CC.Black)); world.addShape(new Sphere(Tsf.Scaling(500f), skyM)); world.addShape(new Cylinder(Tsf.Translation(0f, 2f, -0.5f) * Tsf.Scaling(0.5f), checkered)); world.addShape(new Cone(r: 0.5f, material: checkered)); world.addShape(new Plane(Tsf.Translation(0f, 0f, -1f), ground)); break; default: break; } switch (rendType) { case 'o': renderer = new OnOffRender(world); break; case 'f': renderer = new FlatRender(world); break; case 'p': renderer = new PointLightRender(world); break; case 'r': renderer = new PathTracer(world, CC.Black, new PCG()); break; default: break; } // Ray tracing Console.WriteLine("Rendering the scene..."); var rayTracer = new ImageTracer(image, camera, (int)Math.Sqrt(spp)); if (renderer == null) { renderer = new OnOffRender(world); } rayTracer.fireAllRays(renderer); // Write PFM image Console.WriteLine("Saving in pfm format..."); using (FileStream outpfmstream = File.OpenWrite(pfmFile)) { image.savePfm(outpfmstream); Console.WriteLine($"Image saved in {pfmFile}"); } Convert.ExecuteConvert(pfmFile, ldrFile, Default.factor, Default.gamma, luminosity); sw.Stop(); TimeSpan ts = sw.Elapsed; string elapsedTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}", ts.Hours, ts.Minutes, ts.Seconds, ts.Milliseconds / 10); Console.WriteLine("RunTime " + elapsedTime); }//Demo