public override void Generate() { this.Logger.LogMessage("Adding categories"); for (int i = 0; i < this.Count; i++) { var category = new Category { Name = this.Random.GetRandomStringWithRandomLength(5, 20) // Change it! }; this.Database.Categories.Add(category); if (i % 100 == 0) { this.Logger.LogMessage("."); this.Database.SaveChanges(); } } this.Logger.LogMessage(" Categories added!\n"); }
public override void Generate() { Console.WriteLine("Adding categories"); for (int i = 0; i < this.Count; i++) { var newCategory = new Category { Name = this.Random.GetRandomStringWithRandomLength(5, 50) }; this.Database.Categories.Add(newCategory); if (i % 100 == 0) { Console.Write("."); Database.SaveChanges(); } } Console.WriteLine(); Console.WriteLine("Categories added!"); }