static void Main(string[] args) { ToyBox ToyBox1 = new ToyBox(); Toy Toy1 = new Toy(); Toy1.Manufacturer = "Barbie"; Toy1.Name = "Doctor Barbie"; Toy1.Price = 14.99; Toy1.GetAisle(); Toy1.GetAisle2(); Console.WriteLine($"The manufacturer of Toy1 is {Toy1.Manufacturer}"); Console.WriteLine($"The name of Toy1 is {Toy1.Name}"); Console.WriteLine($"The price of Toy1 is {Toy1.Price}"); Console.WriteLine($"Toy1 is found on Aisle {Toy1.GetAisle()} {Toy1.GetAisle2()}"); Console.ReadKey(); }
static void Main(string[] args) { string response; Toy Toy1 = new Toy(); do { Console.WriteLine("Please input the name of the toy."); Toy1.Name.Add(Console.ReadLine()); Console.WriteLine("What is the price of the toy?"); Toy1.Price.Add(Console.ReadLine()); Console.WriteLine("Do you have another toy to add?"); response = Console.ReadLine(); } while (response.ToUpper() == "YES"); Console.ReadKey(); }
static void Main(string[] args) { Console.WriteLine("Please enter the name of the toy you are looking for"); string name = Console.ReadLine(); Console.WriteLine("\nPlease enter the name of the manufacturer"); string manufacturer = Console.ReadLine(); Console.WriteLine("\nPlease enter the price"); double price = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("\nPlease enter any special notes"); string notes = Console.ReadLine(); Toy newToy = new Toy(); Console.WriteLine(newToy); Console.ReadKey(); }
public void AddToy(Toy newToy) { toysList.Add(newToy); onToyAdded?.Invoke(); try { if (toysList.Count > 1) { onValueIncrease?.Invoke(); foreach (Toy toy in toysList) { sum += toy.ActualValue; } } if (sum > limit) { onLimitReached?.Invoke(); } } catch (System.InvalidOperationException ex) { } }
static void Main(string[] args) { Random random = new Random(); List <Book> books = new List <Book>(); List <Toy> toys = new List <Toy>(); List <SportInventory> inventory = new List <SportInventory>(); for (int i = 0; i < random.Next(1, 100); i++) { Book book = new Book(); Toy toy = new Toy(); SportInventory item = new SportInventory(); book.Name = string.Format("Book_{0}", random.Next(1, 30)); book.Cost = random.Next(1, 10000); book.Author = string.Format("Author_{0}", random.Next(1, 30)); book.Manufacturer = string.Format("Publisher_{0}", random.Next(1, 30)); book.Age = DateTime.Now.AddDays(random.Next(10000)); toy.Name = string.Format("Toy_{0}", random.Next(1, 30)); toy.Cost = random.Next(1, 10000); toy.Manufacturer = string.Format("Manufacturer_{0}", random.Next(1, 30)); toy.Material = string.Format("Material_{0}", random.Next(1, 30)); toy.Age = DateTime.Now.AddDays(random.Next(10000)); item.Name = string.Format("SportItem_{0}", random.Next(1, 30)); item.Cost = random.Next(1, 10000); item.Manufacturer = string.Format("Manufacturer_{0}", random.Next(1, 30)); item.Age = DateTime.Now.AddDays(random.Next(10000)); books.Add(book); toys.Add(toy); inventory.Add(item); } Console.WriteLine("Какой тип товара вы ищите?"); Console.WriteLine("1. Игрушки"); Console.WriteLine("2. Книги"); Console.WriteLine("3. Спорт. инвентарь"); int choise = int.Parse(Console.ReadLine()); Console.WriteLine(" -- Результат поиска -- "); switch (choise) { case 1: { Console.WriteLine("-----------------------------"); Console.WriteLine("Игрушки:"); foreach (Toy toy in toys) { toy.ShowInfo(); } } break; case 2: Console.WriteLine("-----------------------------"); Console.WriteLine("Книги:"); foreach (Book book in books) { book.ShowInfo(); } break; case 3: Console.WriteLine("-----------------------------"); Console.WriteLine("Спорт. инвентарь:"); foreach (SportInventory item in inventory) { item.ShowInfo(); } break; default: { Console.WriteLine("Такого у нас нет"); } break; } }