public void Vertex3(ToxicRagers.Helpers.Vector3 v) { GL.Vertex3(v.ToVector3()); }
public static OpenTK.Vector3 ToVector3(this ToxicRagers.Helpers.Vector3 v) { return(new OpenTK.Vector3(v.X, v.Y, v.Z)); }
public void Normal3(ToxicRagers.Helpers.Vector3 v) { GL.Normal3(v.ToVector3()); }