override public void createGeometry() { var block = getCityBlock(); geometry = Ward.createAlleys(block, Mathf.Sqrt(block.square) * (1 + Random.value), 0.1f + Random.value * 0.3f, 0.3f, // regular 0.25f); // squares }
override public void createGeometry() { var block = getCityBlock(); geometry = Ward.createAlleys(block, minSq, gridChaos, sizeChaos, emptyProb); if (!model.isEnclosed(patch)) { filterOutskirts(); } }