private Player() { _frames = new List<ImageUnit[]>(); _keysImage = new ImageUnit[3]; try { ImageUnit character = new ImageUnit(_characterImageName); for (int row = 0; row < RowFrame; row++) { ImageUnit[] tmp = new ImageUnit[ColFrame]; for (int col = 0; col < ColFrame; col++) { Rectangle rect = new Rectangle(col * Floor.ObjectSize, row * Floor.ObjectSize, Floor.ObjectSize, Floor.ObjectSize); tmp[col] = character.GetSubImage(rect); } _frames.Add(tmp); } _keysImage[0] = MapObjectFactory.CreateMapObject(MapObjectType.YellowKey).Frames[0]; _keysImage[1] = MapObjectFactory.CreateMapObject(MapObjectType.BlueKey).Frames[0]; _keysImage[2] = MapObjectFactory.CreateMapObject(MapObjectType.RedKey).Frames[0]; } catch (Exception e) { Console.WriteLine(e.ToString()); } }
private MonsterBook() { _background = new ImageUnit("DialogueBackground"); _background.SetPosition(Floor.StartX, 0); _leftArrow = new ImageUnit("LeftArrow"); _leftArrow.SetPosition(Floor.StartX + 5 * Floor.ObjectSize, Floor.ObjectSize * 11); _rightArrow = new ImageUnit("RightArrow"); _rightArrow.SetPosition(Floor.StartX + 6 * Floor.ObjectSize, Floor.ObjectSize * 11); }
private Dialogue(DialogueLocation dialogueLocation, string nameTitle, string message, FaceLoaction faceLocation, string faceName) { _nameTitle = nameTitle; _message = message; _dialogueLocation = dialogueLocation; _faceLoaction = faceLocation; _faceImage = faceName != null ? new ImageUnit(faceName) : null; _background = new ImageUnit(BackgroundImageName); }
public Shop(string titleText, string[] menuText, Player player, Applet.Shop shop) { _shop = shop; _player = player; _menuText = menuText; _titleText = titleText; _background = new ImageUnit(BackgroundImageName); _choiceBackground = new ImageUnit(ChoiceBackgroundImageName); _currentChoice = 0; }
static MapObjectFactory() { ImageUnit img = new ImageUnit(FloorImageName); _objectInCol = img.Width / Floor.ObjectSize; _objectInRow = img.Height / Floor.ObjectSize; _dataSet = new List<List<ImageUnit>>(); for (int row = 0; row < _objectInRow; row++) { if (row <= 7) // Item { for (int col = 0; col < _objectInCol; col++) { Rectangle rect = new Rectangle(col * Floor.ObjectSize, row * Floor.ObjectSize, Floor.ObjectSize, Floor.ObjectSize); _dataSet.Add(new List<ImageUnit>() { img.GetSubImage(rect) }); } } else if (row == 8) // Shop { List<ImageUnit> frames = new List<ImageUnit>(); for (int col = 0; col < 2; col++) { Rectangle rect = new Rectangle(col * Floor.ObjectSize, row * Floor.ObjectSize, Floor.ObjectSize, Floor.ObjectSize); frames.Add(img.GetSubImage(rect)); } // TODO: Set Shop _dataSet.Add(frames); for (int col = 2; col < 4; col++) { Rectangle rect = new Rectangle(col * Floor.ObjectSize, row * Floor.ObjectSize, Floor.ObjectSize, Floor.ObjectSize); _dataSet.Add(new List<ImageUnit>() { img.GetSubImage(rect) }); } } else // NPC & Monster { List<ImageUnit> frames = new List<ImageUnit>(); for (int col = 0; col < _objectInCol - 1; col++) { Rectangle rect = new Rectangle(col * Floor.ObjectSize, row * Floor.ObjectSize, Floor.ObjectSize, Floor.ObjectSize); frames.Add(img.GetSubImage(rect)); } _dataSet.Add(frames); } } }
public Item(ImageUnit img, MapObjectType type) : base(img, type) { }
private Battle() { _background = new ImageUnit(BackgroundImageName); _background.SetPosition(Floor.StartX, 150); _active = false; }
public Shop(ImageUnit img, MapObjectType type) : base(img, type) { _shop = Applet.Shop.GetInstance(); }
public MapObject(ImageUnit img, MapObjectType type) : this(new List<ImageUnit>() { img }, type) { }