public override void Initialize() { _dialogue = Dialogue.GetInstance(); _aduioPlayer = AudioPlayer.GetInstance(); }
public override void Initialize() { _finalFace = Face.Down; _hp = 1000; _atk = 100; _atkTime = 1; _def = 100; _gold = 0; _exp = 0; _keys = new int[] { 55, 55, 0 }; _currentFloor = 3; _battleFrame = 0; _currentFrame = 0; _active = true; _position = new Point(6, 11); _tower = Tower.Tower.GetInstance(); _dialogue = Dialogue.GetInstance(); _audioPlayer = AudioPlayer.GetInstance(); }