//************************************************************** // Wrestler Functions //************************************************************** private void btn_newWrestler_Click(object sender, EventArgs e) { CreateWrestlerForm createWrestlerForm = new CreateWrestlerForm(); this.Hide(); createWrestlerForm.ShowDialog(); if (createWrestlerForm.NewWrestler != null) { AllWrestlers.Add(createWrestlerForm.NewWrestler); lst_allWrestlers.Items.Add(createWrestlerForm.NewWrestler); } this.Show(); }
private void btn_editWrestler_Click(object sender, EventArgs e) { if (lst_allWrestlers.SelectedIndex != -1) { CreateWrestlerForm createWrestlerForm = new CreateWrestlerForm((Wrestler)lst_allWrestlers.SelectedItem); this.Hide(); createWrestlerForm.ShowDialog(); if (createWrestlerForm.NewWrestler != null) { AllWrestlers[lst_allWrestlers.SelectedIndex] = createWrestlerForm.NewWrestler; lst_allWrestlers.Items[lst_allWrestlers.SelectedIndex] = createWrestlerForm.NewWrestler; } } else { MessageBox.Show("Please select a valid wrestler"); } this.Show(); }