コード例 #1
0
        private void Awake()
        {
            if (instance == null)
            {
                instance = this;
            }
            else if (instance != this)
            {
                Destroy(this);
                return;
            }

            gameObject.hideFlags = HideFlags.HideInHierarchy;
            DontDestroyOnLoad(gameObject);

            _processTarget = processTarget;
            _processTargetBegan = processTargetBegan;
            _updateBegan = doUpdateBegan;
            _updateMoved = doUpdateMoved;
            _updateEnded = doUpdateEnded;
            _updateCancelled = doUpdateCancelled;

            gestureListPool.WarmUp(5);
            touchListPool.WarmUp(10);
            transformListPool.WarmUp(5);
        }
コード例 #2
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
コード例 #3
0
        private void Awake()
        {
            if (instance == null)
            {
                instance = this;
            }
            else if (instance != this)
            {
                Destroy(this);
                return;
            }

            gameObject.hideFlags = HideFlags.HideInHierarchy;
            DontDestroyOnLoad(gameObject);

            _processTarget      = processTarget;
            _processTargetBegan = processTargetBegan;
            _updateBegan        = doUpdateBegan;
            _updateMoved        = doUpdateMoved;
            _updateEnded        = doUpdateEnded;
            _updateCancelled    = doUpdateCancelled;

            gestureListPool.WarmUp(5);
            touchListPool.WarmUp(10);
            transformListPool.WarmUp(5);
        }
コード例 #4
0
        private void Awake()
        {
            if (instance == null)
            {
                instance = this;
            }

            _processTarget      = processTarget;
            _processTargetBegan = processTargetBegan;
            _updateBegan        = doUpdateBegan;
            _updateMoved        = doUpdateMoved;
            _updateEnded        = doUpdateEnded;
            _updateCancelled    = doUpdateCancelled;

            gestureListPool.WarmUp(5);
            touchListPool.WarmUp(10);
            transformListPool.WarmUp(5);
        }
コード例 #5
0
 private void Awake()
 {
     if (instance == null) instance = this;
 }
コード例 #6
0
        private void Awake()
        {
            if (instance == null) instance = this;

            _processTarget = processTarget;
            _processTargetBegan = processTargetBegan;
            _updateBegan = doUpdateBegan;
            _updateMoved = doUpdateMoved;
            _updateEnded = doUpdateEnded;
            _updateCancelled = doUpdateCancelled;

            gestureListPool.WarmUp(5);
            touchListPool.WarmUp(10);
            transformListPool.WarmUp(5);
        }