public GrooveSharkTrackPlayerHandler( ILoggerFacade log, GroovesharkTrack track, Action <Track> trackComplete, Action <bool> isPlaying, Action <bool> isBuffering, Action <double, double> trackProgress) { _log = log; _track = track; _trackComplete = trackComplete; _isPlaying = isPlaying; _isBuffering = isBuffering; _trackProgress = trackProgress; Volume = 0.5f; }
public GrooveSharkTrackPlayerHandler( ILoggerFacade log, GroovesharkTrack track, Action<Track> trackComplete, Action<bool> isPlaying, Action<bool> isBuffering, Action<double, double> trackProgress) { _log = log; _track = track; _trackComplete = trackComplete; _isPlaying = isPlaying; _isBuffering = isBuffering; _trackProgress = trackProgress; Volume = 0.5f; }