public override void Terminate() { DrawSystem.RemoveObject(drawObject); drawObject = null; }
public DrawComponent(Entity owner, Texture2D texture, Color overlay, Rectangle? sourceRect) : base(owner, ComponentType.Draw) { drawObject = DrawSystem.AddObject(texture, owner.Position, owner.Size, owner.Origin, overlay, sourceRect, owner.Rotation); }
public static void RemoveObject(DrawObject d) { drawObjects.Remove(d); }
public static DrawObject AddObject(Texture2D texture, Vector2 position, Vector2 origin, Color color, Rectangle? sourceRectangle, float rotation, float scale) { DrawObject obj = new DrawObject(texture, position, Vector2.Zero, origin, color, sourceRectangle, rotation, scale, true); drawObjects.Add(obj); return obj; }
public static DrawObject AddObject(Texture2D texture, Vector2 position, Vector2 size, Vector2 origin, Color color, Rectangle? sourceRectangle, float rotation) { DrawObject obj = new DrawObject(texture, position, size, origin, color, sourceRectangle, rotation, 0, false); drawObjects.Add(obj); return obj; }
public static void AddObject(DrawObject obj) { drawObjects.Add(obj); }