public void ShotSpacerTest() { float[,] f = null; // TODO: Initialize to an appropriate value RasterPath target = new RasterPath(f); // TODO: Initialize to an appropriate value int line = 0; // TODO: Initialize to an appropriate value PointF[] expected = null; // TODO: Initialize to an appropriate value PointF[] actual; actual = target.ShotSpacer(line); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void LineSpacerTest() { float[,] f = new float[5,5]; // TODO: Initialize to an appropriate value RasterPath target = new RasterPath(f); // TODO: Initialize to an appropriate value int xstart = 10; // TODO: Initialize to an appropriate value int xend = 102; // TODO: Initialize to an appropriate value int[] expected = null; // TODO: Initialize to an appropriate value int[] actual; actual = target.LineSpacer(xstart, xend); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public PathSet(float[][,] f, int sthick, int tolthick, DoseKernel dk, StructureSet ss) { X = f[0].GetLength(0); Y = f[0].GetLength(1); Z = f.GetLength(0); DK = dk; SS = ss; N = dk.dose.GetLength(0); boundaries = FindBoundaries(f); SliceThickness = sthick; DoseCalculationThickness = SliceThickness * 2; TolThickness = tolthick; CalculateNumSlices(); RasterPaths = new ArrayList(); for (int i = 0; i < NumSlices; i++) { RasterPath rp = new RasterPath(CompressSection(f, SlicePositions[i], SliceThickness / 2)); RasterPaths.Add(rp); } volume = f; AttachHandlers(); }
private void PopulateShotList(RasterPath rp) { listBox2.Items.Clear(); PointF[] pf = rp.ReturnSinglePoints(); string s = ""; for (int i = 0; i < pf.GetLength(0); i++) { s = "(" + ((PointF)pf[i]).X + ", " + ((PointF)pf[i]).Y + "); W: " + rp.weight[i]; listBox2.Items.Add(s); } }
public void RecalculateSlices(int sthick, int tolthick) { SliceThickness = sthick; TolThickness = tolthick; CalculateNumSlices(); RasterPaths = new ArrayList(); for (int i = 0; i < NumSlices; i++) { RasterPath rp = new RasterPath(CompressSection(volume, SlicePositions[i], SliceThickness / 2)); RasterPaths.Add(rp); } }