/// <summary> /// _importer_PercentState /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected void _importer_PercentState(object sender, ImportStateEventArgs e) { int val = 0; int.TryParse( Math.Round(e.PercentValue, 0, MidpointRounding.ToEven).ToString(), out val ); if(val >= this.pbMigrate.Minimum && val <= this.pbMigrate.Maximum) { this.pbMigrate.Value = val; this.lblState.Text = e.Message; this.pbMigrate.Refresh(); this.pbMigrate.Update(); } if(e.PercentValue >= this.pbMigrate.Maximum) { this.lblState.Text = e.Message; this._importer.Dispose(); } }
/// <summary> /// _importer_PercentState /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void _importer_PercentState(object sender, ImportStateEventArgs e) { int val = 0; int.TryParse( Math.Round(e.PercentValue, 0, MidpointRounding.ToEven).ToString(), out val ); if(val >= this.pbImport.Minimum && val <= this.pbImport.Maximum) { this.pbImport.Value = val; } if(e.PercentValue >= this.pbImport.Maximum) { MessageBox.Show("Erfolgreich importiert!", "MovieMatic"); this._importer.Dispose(); } }