//this is just for j and k - the nav keys. Using KeyDown allows for holding the key to navigate private void lbTasks_PreviewKeyDown(object sender, KeyEventArgs e) { if (Keyboard.Modifiers.HasFlag(ModifierKeys.Alt) && lbTasks.HasItems) { var selected = lbTasks.SelectedItem as Task; var updated = new Task(selected.Raw); switch (e.SystemKey) { case Key.Up: updated.IncPriority(); _taskList.Update(selected, updated); Reload(); FilterAndSort(_currentSort); break; case Key.Down: updated.DecPriority(); _taskList.Update(selected, updated); FilterAndSort(_currentSort); Reload(); break; case Key.Left: case Key.Right: updated.SetPriority(' '); _taskList.Update(selected, updated); FilterAndSort(_currentSort); Reload(); break; } return; } switch (e.Key) { case Key.J: if (lbTasks.SelectedIndex < lbTasks.Items.Count - 1) { lbTasks.ScrollIntoView(lbTasks.Items[lbTasks.SelectedIndex + 1]); lbTasks.SelectedIndex = lbTasks.SelectedIndex + 1; } break; case Key.K: if (lbTasks.SelectedIndex > 0) { lbTasks.ScrollIntoView(lbTasks.Items[lbTasks.SelectedIndex - 1]); lbTasks.SelectedIndex = lbTasks.SelectedIndex - 1; } break; default: break; } }
private Task DecreaseTaskPriority(Task task, dynamic newPriority = null) { Task newTask = new Task(task.Raw); newTask.DecPriority(); return newTask; }
public void TaskListPreviewKeyDown(KeyEventArgs e) { if (Keyboard.Modifiers.HasFlag(ModifierKeys.Alt) && _window.lbTasks.HasItems) { var selected = _window.lbTasks.SelectedItem as Task; var updated = new Task(selected.Raw); switch (e.SystemKey) { case Key.Up: updated.IncPriority(); try { _taskList.Update(selected, updated); } catch (Exception ex) { ex.Handle("Error while changing priority"); } Refresh(); break; case Key.Down: updated.DecPriority(); try { _taskList.Update(selected, updated); } catch (Exception ex) { ex.Handle("Error while changing priority"); } Refresh(); break; case Key.Left: case Key.Right: updated.SetPriority(' '); try { _taskList.Update(selected, updated); } catch (Exception ex) { ex.Handle("Error while changing priority"); } Refresh(); break; } return; } switch (e.Key) { case Key.J: case Key.Down: if (_window.lbTasks.SelectedIndex < _window.lbTasks.Items.Count - 1) { _window.lbTasks.SelectedIndex++; _window.lbTasks.ScrollIntoView(_window.lbTasks.Items[_window.lbTasks.SelectedIndex]); } e.Handled = true; break; case Key.K: case Key.Up: if (_window.lbTasks.SelectedIndex > 0) { _window.lbTasks.ScrollIntoView(_window.lbTasks.Items[_window.lbTasks.SelectedIndex - 1]); _window.lbTasks.SelectedIndex = _window.lbTasks.SelectedIndex - 1; } e.Handled = true; break; default: break; } }
public void DecreasePriority() { Task selectedTask = (Task)_window.lbTasks.SelectedItem; if (selectedTask == null) return; try { Task newTask = new Task(selectedTask.Raw); newTask.DecPriority(); _taskList.Update(selectedTask, newTask); } catch (Exception ex) { ex.Handle("Error while changing priority."); } finally { ReloadFile(); } }