internal void SetUserImageAndOutputRenderTarget(Texture inputTexture, FrameBuffer outputRenderTarget) { Interop.GaussianBlurView.SetUserImageAndOutputRenderTarget(swigCPtr, Texture.getCPtr(inputTexture), FrameBuffer.getCPtr(outputRenderTarget)); if (NDalicPINVOKE.SWIGPendingException.Pending) { throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FrameBuffer obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.SwigCPtr); }