public static void NewGame() { //TODO: User must set a username....somehow var save = new Save(); save.ExperiencedStories = new List <string>(); if (DevMode == true) { if (ProfileName == "98") { save.CurrentOS = "98"; save.ThemeName = "default98"; } else { save.CurrentOS = "95"; save.ThemeName = "default95"; currentTheme = new Default95Theme(); } } else { save.CurrentOS = "95"; save.ThemeName = "default95"; currentTheme = new Default95Theme(); } CurrentSave = save; CheckFiles(); SaveGame(); }
public static void SetTheme() { switch (CurrentSave.ThemeName) { case "default95": currentTheme = new Default95Theme(); break; case "dangeranimals": currentTheme = new DangerousCreaturesTheme(); break; case "insidepc": currentTheme = new InsideComputerTheme(); break; } }