コード例 #1
0
        // Helper for SwapGeometry.
        // Sets up pointers from this -> geom, and from geom -> this.
        private void SetGeometry(ControllerGeometry geom)
        {
            m_ControllerGeometry = geom;

            // The back-pointers is implicit; it's geometry.transform.parent.
            // worldPositionStays: false because we're about to overwrite it anyway
            m_ControllerGeometry.transform.SetParent(this.transform, worldPositionStays: false);
            Quaternion rot = m_GeometryRotation.IsInitialized() ? m_GeometryRotation : Quaternion.identity;

            Coords.AsLocal[m_ControllerGeometry.transform] = TrTransform.TRS(m_GeometryOffset, rot, 1);
            m_ControllerGeometry.OnBehaviorChanged();
        }