static void Main(string[] args) { Console.WriteLine("Welcome to Tic Tac Toe. To choose a spot, type 1A, replace 1 with numbers 1, 2, or 3, and A with A, B, or C to determine move"); TicTacToe t = new TicTacToe(); t.initializeBoard(); t.handleMoves(); //Console.ReadLine(); }
static void Main(string[] args) { var t = new TicTacToe(); char[] board = t.CreateBoard(); char letter = t.ChooseLetter(); t.Toss(); t.Play(); Console.WriteLine("\nCheck if won : " + t.CheckWinner(letter)); }
static void Main(string[] args) { char[] letter = { 'X', 'O' }; Console.WriteLine(" Welcome to Tic Tac Toe Game"); // TicTacToe.chooseLetter(letter); TicTacToe.play(letter); string anotherGame = Console.ReadLine(); if (anotherGame == "YES") { Console.WriteLine(" Play Another Game "); TicTacToe.emptyTheBoard(); TicTacToe.play(letter); } }
static void Main(string[] args) { var game = new TicTacToe("X", "O"); Console.WriteLine("Board"); game.DisplayBoard(); //var play = "X, X, O, O, X, O, X, O, X, O"; //game.ImportBoard(play); //game.DisplayBoard(); Console.WriteLine(game.IsAWin()); // game.DisplayHelpBoard(); }
static void Main(string[] args) { Console.WriteLine("Welcome to Tic Tac Toe Game"); TicTacToe tic = new TicTacToe(); // To create a new board char [] board = tic.CreateBoard(); // To show board tic.ShowBoard(board); tic.Toss(); // To choose a letter by a user char userLetter = tic.ChooseLetter(); char computerLetter = (userLetter == 'X') ? 'O' : 'X'; // To move desired location int userMove = tic.getUserMove(board); tic.makeMove(board, userMove, userLetter); tic.ShowBoard(board); //Computer Move int computerMove = tic.getComputerMove(board, computerLetter, userLetter); Console.WriteLine("Check if Won: " + tic.isWinner(board, userLetter)); }
/// <summary> /// Defines the entry point of the application. /// </summary> static void Main() { bool flag = true; while (flag) { Console.WriteLine("Welocome to TicTacToe Game"); //Toss to decide, who will move, either computer or user. int tossResult = TicTacToe.TossForGame(); //Array created for board positions char[] boardPositions = TicTacToe.CreatingBoard(); //choosing character for player char[] charactersArray = TicTacToe.ChoosingCharacter(); Console.WriteLine($"you will play with :{charactersArray[0]}"); Console.WriteLine($"CPU will play with :{charactersArray[1]}"); //displaying the board. TicTacToe.Board(boardPositions); //filling the values TicTacToe.MarkingPositions(boardPositions, charactersArray, tossResult); Console.WriteLine("Do you want to play again, press enter to Exit, Y to continue"); string inputForRematch = Console.ReadLine(); if (inputForRematch == "") { flag = false; } else if (inputForRematch.ToLower() == "y") { flag = true; } else { break; } } }
static void Main(string[] args) { char[] board = TicTacToe.CreateBoard(); char userLetter = TicTacToe.chooseUserLetter(); char computerLetter = (userLetter == 'X') ? 'O' : 'X'; TicTacToe.Player player = TicTacToe.getWhoStartsFirst(); bool gameIsPlaying = true; TicTacToe.GameStatus gameStatus; while (gameIsPlaying) { //players turn if (player.Equals(TicTacToe.Player.USER)) { TicTacToe.showBoard(board); int userMove = TicTacToe.getUserMove(board); String WonMessage = "Hooray! you won"; gameStatus = TicTacToe.getGameStatus(board, userMove, userLetter, WonMessage); player = TicTacToe.Player.COMPUTER; } else { // computer turn String WonMessage = "The computer has beaten you"; int computerMove = TicTacToe.getComputerMove(board, computerLetter, userLetter); gameStatus = TicTacToe.getGameStatus(board, computerMove, computerLetter, WonMessage); player = TicTacToe.Player.USER; } if (gameStatus.Equals(TicTacToe.GameStatus.CONTINUE)) { continue; } TicTacToe.playAgain(); } }
public static void Play() { TicTacToe game = new TicTacToe(); Console.WriteLine("Welcome to Tic Tac Toe Game!"); Console.WriteLine("Enter the first player's name:"); game.PlayerOne = Console.ReadLine(); Console.WriteLine("Enter the second player's name:"); game.PlayerTwo = Console.ReadLine(); bool markerValid = false; while (!markerValid) { Console.WriteLine("Select a letter as " + game.PlayerOne + "'s marker:"); string marker = Console.ReadLine(); if (marker.Length == 1 && char.IsLetter(marker.ToCharArray()[0])) { markerValid = true; game.Marker1 = marker.ToCharArray()[0]; } else { Console.WriteLine("Invalid marker, try again with another character"); } } markerValid = false; while (!markerValid) { Console.WriteLine("Select any letter as " + game.PlayerTwo + "'s marker: "); string marker = Console.ReadLine(); if (marker.Length == 1 && char.IsLetter(marker.ToCharArray()[0])) { markerValid = true; game.Marker2 = marker.ToCharArray()[0]; } else { Console.WriteLine("Invalid marker, try again with another character"); } } bool continuePlaying = true; while (continuePlaying) { // Initializing the board game.Init(); Console.WriteLine("The rules are well known. Or you will figure it out along the way :)"); // Draw the board with current state Console.WriteLine(game.DrawBoard()); // initializing the player's name to none string player = null; while (!game.Winner() && game.Plays < 9) { // setting the current player's name player = game.CurrentPlayer == 1 ? game.PlayerOne : game.PlayerTwo; bool validPick = false; while (!validPick) { Console.WriteLine("It is " + player + "'s turn. Pick a square/box:"); string square = Console.ReadLine(); if (square.Length == 1 && char.IsDigit(square.ToCharArray()[0])) { int pick = 0; try { pick = int.Parse(square); } catch (Exception e) { Console.WriteLine(e.Message); } validPick = game.PlaceMarker(pick); } if (!validPick) { Console.WriteLine("This Square can not be selected... Please Try again"); } } // Current player market a square -> switch to the other player game.SwitchPlayers(); Console.WriteLine(game.DrawBoard()); } if (game.Winner()) { Console.WriteLine("Congrats! " + player + " wins the game!"); } else { Console.WriteLine("Tada! Game Over - It's a Draw"); } Console.WriteLine("Want to Play again? Type (Y/N)"); string choice = Console.ReadLine(); if (!(choice.ToUpper() == "Y")) { continuePlaying = false; } } }
static void Main(string[] args) { Console.WriteLine("Hello, Welcome to TicTacToeGame"); TicTacToe t = new TicTacToe(); bool playAgain = true; while (playAgain) { char[] board = t.CreateBoard(); char pLetter = t.ChooseLetter(); char cLetter = 'X'; if (pLetter.Equals('X')) { cLetter = 'O'; } Console.WriteLine("Player's Letter = " + pLetter); Console.WriteLine("Computer's Letter = " + cLetter); t.PrintBoard(board); Player p = t.FirstPlayToss(); bool gameOver = false; GameStatus gstatus = t.CheckCurrentStatus(board, pLetter, cLetter); while (!gameOver) { if (p == Player.USER) { t.MakePlayerMove(board, pLetter); gstatus = t.CheckCurrentStatus(board, pLetter, cLetter); p = Player.COMPUTER; } else { t.MakeComputerMove(board, cLetter, pLetter); gstatus = t.CheckCurrentStatus(board, pLetter, cLetter); p = Player.USER; } if (gstatus != GameStatus.CONTINUE) { gameOver = true; } } if (gstatus == GameStatus.WON) { Player k = t.WhoWon(board, pLetter, cLetter); } Console.WriteLine("Do you want to play again(Y/N)"); string a = Console.ReadLine(); if (a[0] == 'Y') { playAgain = true; } else { playAgain = false; } } }
private void ResetBoard() { var newGame = new TicTacToe("O", "X"); }
static void Main(string[] args) { int size = 3; var game = new TicTacToe(size, new WinnerSelector(size)); var fieldConsoleOutput = new FieldConsoleOutput(size, game.Steps); Console.WriteLine("Новая игра"); game.DoStep(new Step(1, 1, TypeStep.X)); fieldConsoleOutput.Show(); game.DoStep(new Step(2, 2, TypeStep.O)); fieldConsoleOutput.Show(); game.DoStep(new Step(1, 2, TypeStep.X)); fieldConsoleOutput.Show(); game.DoStep(new Step(1, 3, TypeStep.O)); fieldConsoleOutput.Show(); game.DoStep(new Step(2, 1, TypeStep.X)); fieldConsoleOutput.Show(); game.DoStep(new Step(3, 1, TypeStep.O)); fieldConsoleOutput.Show(); Console.WriteLine($"Победитель: {game.GetWinner()}"); Console.WriteLine(); Console.WriteLine("Новая игра"); game.StartNewGame(); game.DoStep(new Step(1, 1, TypeStep.X)); fieldConsoleOutput.Show(); game.DoStep(new Step(2, 1, TypeStep.O)); fieldConsoleOutput.Show(); game.DoStep(new Step(1, 2, TypeStep.X)); fieldConsoleOutput.Show(); game.DoStep(new Step(1, 3, TypeStep.O)); fieldConsoleOutput.Show(); game.DoStep(new Step(2, 2, TypeStep.X)); fieldConsoleOutput.Show(); game.DoStep(new Step(3, 2, TypeStep.O)); fieldConsoleOutput.Show(); Console.WriteLine($"Победитель: {game.GetWinner()}"); Console.WriteLine(); game.DoStep(new Step(3, 3, TypeStep.X)); fieldConsoleOutput.Show(); Console.WriteLine($"Победитель: {game.GetWinner()}"); Console.WriteLine(); Console.ReadKey(); }
/// <summary> /// Adding the positions in array filled by user and cpu and displaying it on board. /// </summary> /// <param name="boardPositions">The board positions.</param> /// <param name="choosingCharacter">The choosing character.</param> /// <param name="tossResult">The toss result.</param> public static void MarkingPositions(char[] boardPositions, char[] choosingCharacter, int tossResult) { int checkForWin; int index = tossResult; //do while loop moves until game is drawn or any player wins. do { //switches input values between cpu and player one by one. Index value starts from toss result. switch (index % 2) { //input by user. case 0: { Console.WriteLine("Please enter the position between 1 to 9 where you want to fill your character"); while (true) { int positionEnteredByUser = Convert.ToInt32(Console.ReadLine()); if (positionEnteredByUser <= 9 && positionEnteredByUser >= 1) { //if position in array and board is vacant, character is added. if (boardPositions[positionEnteredByUser] == ' ') { boardPositions[positionEnteredByUser] = choosingCharacter[index % 2]; TicTacToe.Board(boardPositions); break; } else { Console.WriteLine("The position is already occupied, please enter position again"); } } else { Console.WriteLine("Please enter the correct position to fill"); } } break; } // input done by user. case 1: { //calling CpuMove method which processes input by cpu and enters in array and displays it on board. TicTacToe.CpuMove(boardPositions, choosingCharacter, index); break; } default: break; } // calling CheckingForWinning method to see if game is ending or not. checkForWin = TicTacToe.CheckingForWinning(boardPositions); //if checkForWin ==0, one of the player has win the game. if (checkForWin == 0) { if (index % 2 == 0) { Console.WriteLine("You have won the game"); } else { Console.WriteLine("Cpu has won the game"); } break; } index++; //if checkforWin= -1, than game is neither draw nor won by any player, positions are vacant in board. } while (checkForWin == -1); }
static void Main(string[] args) { TicTacToe.PlayGame(); Console.Read(); }
static void Main(string[] args) { TicTacToe t = new TicTacToe(); t.DisplayTheBoard(); string inputPos; while (!t.GameOver) { Console.Write("Enter your position (X) To Exit:"); inputPos = Console.ReadLine(); if (inputPos.ToLower() == "x") { t.GameOver = true; break; } if (!t.PutMark(inputPos, 'X')) Console.WriteLine(t.Message); else { t.DisplayTheBoard(); } } }