private static void StartConsoleApp() { engine.Reset(); while (!engine.GameFinished()) { Console.WriteLine("Type a number from 1-9, new or quit"); Console.WriteLine("Current Player: Player" + engine.GetCurrentPlayer().GetSymbol()); Console.WriteLine(engine.Board()); string input = Console.ReadLine(); if (int.TryParse(input, out int number)) { if (engine.ChooseCell(number)) { continue; } else { Console.WriteLine("Error: Input out of range or this cell is already taken."); continue; } } else { string lowerInput = input.ToLower(); if (lowerInput == "new") { engine.Reset(); continue; } else if (lowerInput == "quit") { return; } Console.WriteLine("Your input was invalid."); } } if (engine.Status.ToString().ToLower().Contains("won")) { Console.WriteLine("Player {0} won!", engine.GetCurrentPlayer().GetSymbol()); } else { Console.WriteLine("The game ended in a draw."); } Console.WriteLine("Restarting the game..."); StartConsoleApp(); }
static void Display(TicTacToeEngine t) { Console.WriteLine("Type a number from 1-9, new or quit\n"); Console.WriteLine("Status :" + t.Status + "\n"); Console.WriteLine(t.Board()); }