Render() public static method

public static Render ( TicTacToe.Grid grid ) : void
grid TicTacToe.Grid
return void
コード例 #1
0
ファイル: Program.cs プロジェクト: jorgenicolau/TicTacToe
        static void Main(string[] args)
        {
            Console.Title = "TicTacToe";
            var players    = new IPlayer[] { new HumanConsolePlayer(), new AlphaBetaMinimaxPlayer() };
            int current    = 0;
            var alternante = 0;

            Grid g = Grid.Empty;

            while (true)
            {
                g       = players[current].MakeMove(g);
                current = (current + 1) % 2;

                if (g.IsFinished)
                {
                    ConsoleGridRenderer.Render(g);
                    if (!g.IsDraw)
                    {
                        Console.WriteLine("{0} win!", g.CurrentIsO ? "X" : "O");
                    }
                    else
                    {
                        Console.WriteLine("Draw!");
                    }
                    current = (++alternante % 2);
                    g       = Grid.Empty;
                }
                Console.WriteLine("\n");
            }
        }
コード例 #2
0
        public Grid MakeMove(Grid g)
        {
            GridCells move;

            while (true)
            {
                ConsoleGridRenderer.Render(g);
                Console.WriteLine("\nEnter {0} move: ", g.CurrentIsO ? "O" : "X");
                if (Enum.TryParse <GridCells>(Console.ReadLine().ToUpper(), out move) && g.CanMove(move))
                {
                    return(g.MakeMove(move));
                }
                else
                {
                    Console.WriteLine("Invalid Move!");
                }
            }
        }