コード例 #1
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void CreateGame_WhenCreateGameModelIsValid_ShouldAddGameToRepository()
        {
            Game newGame = new Game();
            CreateGameModel createGameModel = new CreateGameModel()
            {
                SessionKey = "100431CZhiZTwwJAh8VTo559HfIyYf8lXyq74Bi2UkBP64ZoLL",
                Password = null,
                Title = "Title",
            };

            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    SessionKey = "100431CZhiZTwwJAh8VTo559HfIyYf8lXyq74Bi2UkBP64ZoLL",
                    Nickname = "Kalinskia",
                    Username = "******",
                },
            }.AsQueryable());
            mock.Setup(u => u.Games.Add(It.IsAny<Game>())).Callback((Game game) => newGame = game);
            GameService gameservice = new GameService(mock.Object);
            gameservice.CreateGame(createGameModel);
            Assert.AreEqual("Title", newGame.Title);
            Assert.IsNull(newGame.Password);
            Assert.AreEqual("Title", newGame.Title);
            Assert.AreEqual("100431CZhiZTwwJAh8VTo559HfIyYf8lXyq74Bi2UkBP64ZoLL", newGame.RedUser.SessionKey);
            Assert.AreEqual("Kalinskia", newGame.RedUser.Nickname);
            Assert.AreEqual("Kalin", newGame.RedUser.Username);
            Assert.AreEqual(9, newGame.MovesLeft);
            Assert.AreEqual("Open", newGame.GameStatus);
            Assert.IsNull(newGame.UserInTurn);
            Assert.IsNull(newGame.Winner);
            Assert.IsNull(newGame.BlueUser);
        }
コード例 #2
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void ChechGamePassword_WhenTheGameHasNotAPassword_ShouldReturnTrue()
 {
     mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
          new Game()
          {
              Password= null,
          });
     GameService gameService = new GameService(mock.Object);
     bool isPassword = gameService.ChechGamePassword(1);
     Assert.IsFalse(isPassword);
 }
コード例 #3
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void JoinGame_WhenDataIsValid_ShouldUpdateGameState()
 {
     Game updatedGame = new Game();
     JoinGameModel joinGameModel = new JoinGameModel()
     {
         GameId = 1,
         Password = null,
         SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
     };
     mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
         new Game()
         {
             Password = null,
             GameStatus = "Open",
             RedUserId = 1
         });
     mock.Setup(g => g.Users.GetAll()).Returns(new User[]
     {
         new User
         {
             Id = 2,
             Nickname = "creatorNickname",
             Username = "******",
             SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
         },
     }.AsQueryable());
     mock.Setup(u => u.Games.Update(It.IsAny<Game>())).Callback((Game game) => updatedGame = game);
     GameService gameService = new GameService(mock.Object);
     gameService.JoinGame(joinGameModel);
     Assert.AreEqual("Full", updatedGame.GameStatus);
     Assert.AreEqual(2, updatedGame.BlueUser.Id);
 }
コード例 #4
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void GetOpenGames_WhenNoOpenGameInRepository_ShouldReturnEmptyListOfGamesModel()
        {
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {new User()
            {
                SessionKey="10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id=1
            }}.AsQueryable());
            mock.Setup(g => g.Games.GetAll()).Returns(new Game[]
            {
                new Game()
                {
                    GameStatus="InProgress",
                    RedUserId=2,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                }
            }.AsQueryable());

            GameService gameService = new GameService(mock.Object);
            IEnumerable<GameModel> openGames = gameService.GetOpenGames("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
            Assert.AreEqual(0, openGames.Count());
        }
コード例 #5
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void GetOpenGames_WhenASingleOpenGameInRepository_ShouldReturnSingleGameModel()
        {
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {new User()
            {
                SessionKey="10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id=1
            }}.AsQueryable());
            mock.Setup(g => g.Games.GetAll()).Returns(new Game[]
            {
                new Game()
                {
                    GameStatus="Open",
                    RedUserId=2,
                    Title="Title",
                    RedUser=new User(){Nickname="Kalin"}
                },
                 new Game()
                {
                    GameStatus="InProgress",
                    RedUserId=2,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                }
            }.AsQueryable());

            GameService gameService = new GameService(mock.Object);
            IEnumerable<GameModel> openGames = gameService.GetOpenGames("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
            Assert.AreEqual(openGames.Count(), 1);
            Assert.AreEqual("Kalin", openGames.FirstOrDefault().CreatorNickname);
            Assert.AreEqual("Title", openGames.FirstOrDefault().Title);
            Assert.AreEqual("Open", openGames.FirstOrDefault().Status);
        }
コード例 #6
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void StartGame_WhenStateIsFullAndUserIsCreator_ShouldUpdateGameState()
        {
            Game updatedGame = new Game();
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    Id = 1,
                    Nickname = "creatorNickname",
                    Username = "******",
                    SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
            }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
                new Game()
                {
                    Password = null,
                    GameStatus = "Full",
                    RedUserId = 1,
                    Winner = new User(),
                    BlueUserId = 2,
                });

            mock.Setup(u => u.Games.Update(It.IsAny<Game>())).Callback((Game game) => updatedGame = game);

            GameService gameSerivce = new GameService(mock.Object);
            gameSerivce.StartGame("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef", 1);

            Assert.AreEqual("InProgress", updatedGame.GameStatus);
            Assert.IsTrue(updatedGame.UserInTurn == 1 || updatedGame.UserInTurn == 2);
        }
コード例 #7
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void RestartGameState_WhenUserInGame_ShouldRestartAndUpdateGameState()
        {
            Game updatedGame = new Game();
            Guess[] guess = new Guess[]
            {
                new Guess() { Id = 1 },
                new Guess() { Id = 2 },
                new Guess() { Id = 3 },
            };
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    Id = 2,
                    Nickname = "creatorNickname",
                    Username = "******",
                    SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
            }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
                new Game()
                {
                    Password = null,
                    GameStatus = "Open",
                    RedUserId = 1,
                    Winner = new User(),
                    BlueUserId = 2,
                    Guesses = guess
                });

            GameService gameSerivce = new GameService(mock.Object);
            mock.Setup(u => u.Games.Update(It.IsAny<Game>())).Callback((Game game) => updatedGame = game);
            mock.Setup(u => u.Guesses.Remove(It.IsAny<Guess[]>()));
            gameSerivce.RestartGameState("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef", 1, "Open");

            Assert.AreEqual("Open", updatedGame.GameStatus);
            Assert.AreEqual(9, updatedGame.MovesLeft);
            Assert.IsNull(updatedGame.Winner);
        }
コード例 #8
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void LeaveGame_WhenUserIsCreator_ShouldNotUpdateGameState()
        {
            Game updatedGame = new Game();
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    Id = 1,
                    Nickname = "creatorNickname",
                    Username = "******",
                    SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
            }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
                new Game()
                {
                    Password = null,
                    GameStatus = "Full",
                    RedUserId = 1,
                    Winner = new User(),
                    BlueUserId = 2,
                });

            GameService gameSerivce = new GameService(mock.Object);
            gameSerivce.LeaveGame(1, "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");

            mock.Verify(u => u.Games.Update(It.IsAny<Game>()), Times.Never());
        }
コード例 #9
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void JoinGame_WhenPasswordIsNotSame_ShouldThrowException()
 {
     JoinGameModel joinGameModel = new JoinGameModel()
     {
         GameId = 1,
         Password = "******",
         SessionKey = "100448Sitruv4IfYOGRSp6PqmxNFYr11vvZKQpCcLzmWThbTI3"
     };
     mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
         new Game()
         {
             Password = "******",
             GameStatus = "Open",
         });
     GameService gameService = new GameService(mock.Object);
     gameService.JoinGame(joinGameModel);
 }
コード例 #10
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void GetGameState_WhenUserInGameIsRedUserAndNoWinner_ShouldReturnGameState()
        {
            User redUser=new User()
              {
                SessionKey="10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id=1,
                Nickname="RedUser",
              };
              User blueUser = new User()
              {
                  SessionKey = "20043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                  Id = 2,
                  Nickname="BlueUser",
              };
             mock.Setup(g => g.Users.GetAll()).Returns(new User[]{redUser}.AsQueryable());
             List<Guess> guesses = new List<Guess>();
              guesses.Add(new Guess()
            {
                Id=1,
                Position=1,
                User=redUser
            });
              guesses.Add(new Guess()
              {
                  Id = 2,
                  Position = 2,
                  User = redUser
              });
              guesses.Add(new Guess()
              {
                  Id = 3,
                  Position = 3,
                  User = blueUser
              });

             mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(

                  new Game()
                {
                    GameStatus="InProgress",
                    RedUserId=1,
                    BlueUserId=2,
                    RedUser=redUser,
                    BlueUser=blueUser,
                    Guesses=guesses,
                    Title="Title",
                    Winner=null,
                });

             GameService gameService = new GameService(mock.Object);
             GameState gameState = gameService.GetGameState(1, "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
             Assert.AreEqual("O",gameState.Symbol);
             Assert.AreEqual("BlueUser", gameState.Opponent);
             Assert.AreEqual("InProgress", gameState.State);
             Assert.AreEqual("Title", gameState.Title);
             Assert.IsNull(gameState.Winner);
             Assert.AreEqual(2, gameState.O.Count());
             Assert.AreEqual(1, gameState.X.Count());
        }
コード例 #11
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void GetGamesInProgress_WhenTwoOfTheGamesAreInProgressAndTheUserIsInThem_ShouldReturnListOfTwoGamesModel()
        {
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {new User()
            {
                SessionKey="10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id=3
            }}.AsQueryable());
            mock.Setup(g => g.Games.GetAll()).Returns(new Game[]
            {
                  new Game()
                {
                    GameStatus="InProgress",
                    RedUserId=3,
                    BlueUserId=1,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                },

                  new Game()
                {
                    GameStatus="InProgress",
                    RedUserId=1,
                    BlueUserId=3,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                },
                 new Game()
                {
                    GameStatus="Full",
                    RedUserId=2,
                    BlueUserId=4,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                }
            }.AsQueryable());

            GameService gameService = new GameService(mock.Object);
            IEnumerable<GameModel> inProgressGames = gameService.GetGamesInProgress("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
            Assert.AreEqual(2, inProgressGames.Count());
        }
コード例 #12
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void GetCreator_WhenGameIsValid_ShouldReturnCreatorUser()
 {
     User redUser = new User()
     {
         Nickname = "RedUser",
     };
     mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
          new Game()
          {
              RedUser = redUser,
          });
     GameService gameService = new GameService(mock.Object);
     User creator = gameService.GetCreator(1);
     Assert.AreEqual("RedUser", creator.Nickname);
 }
コード例 #13
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void GetCreatedGames_WhenNoCreatedGameInRepository_ShouldReturnEmptyListOfGamesModel()
 {
     mock.Setup(g => g.Users.GetAll()).Returns(new User[]
     {new User()
     {
         SessionKey="10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
         Id=1
     }}.AsQueryable());
     mock.Setup(g => g.Games.GetAll()).Returns(new Game[] { }.AsQueryable());
     GameService gameService = new GameService(mock.Object);
     IEnumerable<GameModel> createdGames = gameService.GetCreatedGames("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
     Assert.AreEqual(0, createdGames.Count());
 }
コード例 #14
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void DeleteGame_WhenUserIsNotCreator_ShouldThrowExceptiom()
        {
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    Id = 1,
                    Nickname = "creatorNickname",
                    Username = "******",
                    SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
                 new User
                {
                    Id = 2,
                    Nickname = "blueUserNickname",
                    Username = "******",
                    SessionKey = "20043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
            }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
                new Game()
                {
                    Password = null,
                    GameStatus = "Full",
                    RedUserId = 1,
                    BlueUserId = 2,

                });

            GameService gameSerivce = new GameService(mock.Object);
            gameSerivce.DeleteGame("20043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",2);
        }
コード例 #15
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void CreateGame_WhenSessionKeyIsInvalid_ShouldThrowException()
 {
     GameService gameservice = new GameService(mock.Object);
     CreateGameModel createGameModel = new CreateGameModel()
     {
         SessionKey = "InvalidSessionKey",
         Password = null,
         Title = "Title",
     };
     gameservice.CreateGame(createGameModel);
 }
コード例 #16
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void JoinGame_WhenGameIsNotOpen_ShouldThrowException()
 {
     JoinGameModel joinGameModel = new JoinGameModel()
     {
         GameId = 1,
     };
     mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
         new Game()
         {
             GameStatus = "InProgress",
         });
     GameService gameService = new GameService(mock.Object);
     gameService.JoinGame(joinGameModel);
 }
コード例 #17
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void JoinGame_WhenJoinGameModelIsNull_ShouldThrowException()
 {
     GameService gameService = new GameService(mock.Object);
     gameService.JoinGame(null);
 }
コード例 #18
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void CreateGame_WhenCreateGameModelIsNull_ShouldThrowException()
 {
     GameService gameservice = new GameService(mock.Object);
     gameservice.CreateGame(null);
 }
コード例 #19
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
 public void JoinGame_WhenUserIsCreator_ShouldThrowException()
 {
     JoinGameModel joinGameModel = new JoinGameModel()
     {
         GameId = 1,
         Password = null,
         SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
     };
     mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
         new Game()
         {
             Password = null,
             GameStatus = "Open",
             RedUserId = 1
         });
     mock.Setup(g => g.Users.GetAll()).Returns(new User[]
     {
         new User
         {
             Id = 1,
             Nickname = "creatorNickname",
             Username = "******",
             SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
         },
     }.AsQueryable());
     GameService gameService = new GameService(mock.Object);
     gameService.JoinGame(joinGameModel);
 }
コード例 #20
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void GetGameState_WhenWinerIsRedUser_ShouldReturnGameState()
        {
            User redUser = new User()
            {
                SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id = 1,
                Nickname = "RedUser",
            };
            User blueUser = new User()
            {
                SessionKey = "20043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id = 2,
                Nickname = "BlueUser",
            };
            mock.Setup(g => g.Users.GetAll()).Returns(new User[] { redUser }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(

                 new Game()
                 {
                     GameStatus = "InProgress",
                     RedUserId = 1,
                     BlueUserId = 2,
                     RedUser = redUser,
                     BlueUser = blueUser,
                     Title = "Title",
                     Winner = redUser,
                 });

            GameService gameService = new GameService(mock.Object);
            GameState gameState = gameService.GetGameState(1, "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
            Assert.AreEqual("RedUser",gameState.Winner);
        }
コード例 #21
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void LeaveGame_WhenUserIsГuest_ShouldUpdateGameState()
        {
            Game updatedGame = new Game();
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    Id = 2,
                    Nickname = "creatorNickname",
                    Username = "******",
                    SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
            }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
                new Game()
                {
                    Password = null,
                    GameStatus = "Full",
                    RedUserId = 1,
                    Winner = new User(),
                    BlueUserId = 2,
                    BlueUser = new User(),
                });
            mock.Setup(u => u.Games.Update(It.IsAny<Game>())).Callback((Game game) => updatedGame = game);

            GameService gameSerivce = new GameService(mock.Object);
            gameSerivce.LeaveGame(1, "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");

            Assert.AreEqual("Open", updatedGame.GameStatus);
            Assert.IsNull(updatedGame.BlueUser);
        }
コード例 #22
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void GetJoinedGames_WhenASingleGameInRepositoryInWhichUserIsJoined_ShouldReturnSingleGameModel()
        {
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {new User()
            {
                SessionKey="10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                Id=2
            }}.AsQueryable());
            mock.Setup(g => g.Games.GetAll()).Returns(new Game[]
            {
                  new Game()
                {
                    GameStatus="InProgress",
                    RedUserId=1,
                    BlueUserId=2,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                },
                 new Game()
                {
                    GameStatus="Full",
                    RedUserId=2,
                    BlueUserId=4,
                    Title="Title2",
                    RedUser=new User(){Nickname="Kalin"}
                }
            }.AsQueryable());

            GameService gameService = new GameService(mock.Object);
            IEnumerable<GameModel> joinedGames = gameService.GetJoinedGames("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef");
            Assert.AreEqual(1, joinedGames.Count());
        }
コード例 #23
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void CreateGame_WhenPasswordIsTooLong_ShouldThrowException()
        {
            GameService gameservice = new GameService(mock.Object);

            CreateGameModel createGameModel = new CreateGameModel()
            {
                SessionKey = "100431CZhiZTwwJAh8VTo559HfIyYf8lXyq74Bi2UkBP64ZoLL",
                Password = "******",
                Title = "Title",
            };
            gameservice.CreateGame(createGameModel);
        }
コード例 #24
0
ファイル: GameServiceTest.cs プロジェクト: ktrajkov/TicTacToe
        public void StartGame_WhenGameIsNotFull_ShouldThrowException()
        {
            mock.Setup(g => g.Users.GetAll()).Returns(new User[]
            {
                new User
                {
                    Id = 1,
                    Nickname = "creatorNickname",
                    Username = "******",
                    SessionKey = "10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef",
                },
            }.AsQueryable());

            mock.Setup(g => g.Games.GetById(It.IsAny<int>())).Returns(
                new Game()
                {
                    Password = null,
                    GameStatus = "Open",
                    RedUserId = 1,
                    Winner = new User(),
                    BlueUserId = 2,
                });
            GameService gameSerivce = new GameService(mock.Object);
            gameSerivce.StartGame("10043IOvy7N9Bn9BDAk2mtT7ZcYKtZbBpdp00ZoIpJikyIJtef", 1);
        }