public void BeStatusIncomplete() { //Arrange var turns = new int[] { 1, 0 }; //Act var result = new TicTacToc().Process(turns); //Assert Assert.Equal(expected: TicTacToc.StatusTiTacToc.incomplete, actual: result); }
public void BeStatuIncompleteInEigthsTurns() { //Arrange var ticTacToc = new TicTacToc(); var turns = new int[] { 1, 0 }; ticTacToc.SetTurnCount(8); //Act var result = ticTacToc.Process(turns); //Assert Assert.Equal(expected: StatusTiTacToc.draw, actual: result); }