private void uxProxySendClientTest_Click(object sender, EventArgs e) { AnimatedTextPacket p = new AnimatedTextPacket(client); p.Message = "Testing"; p.Location = client.PlayerLocation; p.Color = TextColor.Platinum; MarkButton((Button)sender, p.Send(Packet.SendMethod.Proxy)); }
public static bool Send(Objects.Client client, string message, Objects.Location position, TextColor color) { AnimatedTextPacket p = new AnimatedTextPacket(client); p.Message = message; p.Location = position; p.Color = color; return p.Send(); }
public static bool Send(Objects.Client client, string message, Objects.Location position, TextColor color) { AnimatedTextPacket p = new AnimatedTextPacket(client); p.Message = message; p.Location = position; p.Color = color; return(p.Send()); }