コード例 #1
0
ファイル: GameMonitor.cs プロジェクト: harliq/ThwargLauncher
        private void TryToRestoreSessionPlacementInfo(GameSession session)
        {
            bool restoreWindows = Properties.Settings.Default.RestoreGameWindows;

            if (!restoreWindows)
            {
                return;
            }
            string key             = GameMonitor.GetSessionSettingsKey(Server: session.ServerName, Account: session.AccountName);
            var    settings        = PersistenceHelper.SettingsFactory.Get();
            string placementString = settings.GetString(key);
            IntPtr hwnd            = session.WindowHwnd;
            var    prevPlacement   = WindowPlacementUtil.WindowPlacement.GetPlacementFromString(placementString);

            if (prevPlacement.length > 0)
            {
                var placementInfo = WindowPlacementUtil.WindowPlacement.GetPlacementInfo(hwnd);
                if (AreSameNormalSize(prevPlacement, placementInfo.Placement))
                {
                    Logger.WriteDebug("Windows are same normal size.");
                    WindowPlacementUtil.WindowPlacement.SetPlacement(hwnd, prevPlacement);
                }
                else
                {
                    Logger.WriteDebug("Windows are not the same normal size.");
                    Logger.WriteDebug("PREVPLACEMENT - Height:" + GetNormalHeight(prevPlacement) + " width:" + GetNormalWidth(prevPlacement));
                    Logger.WriteDebug("PLACEMENT - Height:" + GetNormalHeight(placementInfo.Placement) + " width:" + GetNormalWidth(placementInfo.Placement));
                }
            }
            Logger.WriteDebug("Restored game position server: {0}, account: {1}", session.ServerName, session.AccountName);
        }
コード例 #2
0
        internal MainWindow(MainWindowViewModel mainWindowViewModel, GameSessionMap gameSessionMap, GameMonitor gameMonitor)
        {
            if (mainWindowViewModel == null)
            {
                throw new Exception("Null MainWindowViewModel in MainWindow()");
            }
            if (gameSessionMap == null)
            {
                throw new Exception("Null GameSessionMap in MainWindow()");
            }
            if (gameMonitor == null)
            {
                throw new Exception("Null GameMonitor in MainWindow()");
            }

            _viewModel             = mainWindowViewModel;
            _viewModel.CloseAction = new Action(() => this.Close());

            _gameSessionMap = gameSessionMap;
            _gameMonitor    = gameMonitor;
            _launchWorker   = new LaunchWorker(_worker, _gameSessionMap);
            _launchWorker.ReportAccountStatusEvent += (accountStatus, item) => UpdateAccountStatus(accountStatus, item);
            _launchWorker.ProgressChangedEvent     += _worker_ProgressChanged;
            _launchWorker.WorkerCompletedEvent     += _worker_RunWorkerCompleted;
            _uicontext = SynchronizationContext.Current;

            _viewModel.OpeningSimpleLauncherEvent += () => this.Hide();
            _viewModel.LaunchingSimpleGameEvent   += (li) => this.LaunchSimpleClient(li);

            _autoLaunchOnStart = Properties.Settings.Default.AutoLaunchOnStart;

            if (Properties.Settings.Default.AutoRelaunch)
            {
                CheckForProgramUpdate();
            }

            InitializeComponent();
            DataContext = _viewModel;
            mainWindowViewModel.PropertyChanged += MainWindowViewModel_PropertyChanged;

            EnsureDataFoldersExist();

            PopulateServerList();

            LoadUserAccounts(initialLoad: true);
            LoadImages();
            ChangeBackgroundImageRandomly();

            SubscribeToGameMonitorEvents();
            _timer          = new System.Timers.Timer(5000); // every five seconds
            _timer.Elapsed += _timer_Elapsed;
            StartStopTimerIfAutoChecked();

            if (_autoLaunchOnStart)
            {
                LaunchGame();
            }

            ThwargLauncher.AppSettings.WpfWindowPlacementSetting.Persist(this);
        }
コード例 #3
0
        public UiGameMonitorBridge(GameMonitor gameMonitor, MainWindowViewModel viewModel)
        {
            if (gameMonitor == null)
            {
                throw new Exception("Null GameMonitor in UiGameMonitorBridge()");
            }
            if (viewModel == null)
            {
                throw new Exception("Null MainWindowViewModel in UiGameMonitorBridge()");
            }

            _gameMonitor = gameMonitor;
            _viewModel   = viewModel;
            _uicontext   = SynchronizationContext.Current;
        }
コード例 #4
0
        public CommandManager(GameMonitor gameMonitor, GameSessionMap gameSessionMap)
        {
            if (gameMonitor == null)
            {
                throw new Exception("Null GameMonitor in CommandManager()");
            }
            if (gameSessionMap == null)
            {
                throw new Exception("Null GameSessionMap in CommandManager()");
            }

            _gameMonitor    = gameMonitor;
            _gameSessionMap = gameSessionMap;

            StartHandling();
        }
コード例 #5
0
        internal MainWindow(MainWindowViewModel mainWindowViewModel, GameSessionMap gameSessionMap, GameMonitor gameMonitor)
        {
            if (mainWindowViewModel == null)
            {
                throw new Exception("Null MainWindowViewModel in MainWindow()");
            }
            if (gameSessionMap == null)
            {
                throw new Exception("Null GameSessionMap in MainWindow()");
            }
            if (gameMonitor == null)
            {
                throw new Exception("Null GameMonitor in MainWindow()");
            }

            _viewModel             = mainWindowViewModel;
            _viewModel.CloseAction = new Action(() => this.Close());

            _gameSessionMap = gameSessionMap;
            _gameMonitor    = gameMonitor;
            _uicontext      = SynchronizationContext.Current;

            _viewModel.OpeningSimpleLauncherEvent += () => this.Hide();
            _viewModel.LaunchingSimpleGameEvent   += (li) => this.LaunchSimpleClient(li);

            CheckForProgramUpdate();
            InitializeComponent();
            DataContext = _viewModel;
            mainWindowViewModel.PropertyChanged += MainWindowViewModel_PropertyChanged;

            MigrateSettingsIfNeeded();
            EnsureDataFoldersExist();

            PopulateServerList();

            LoadUserAccounts(initialLoad: true);
            LoadImages();
            ChangeBackgroundImageRandomly();

            WireUpBackgroundWorker();

            if (Properties.Settings.Default.ACLocation != "")
            {
                txtLauncherLocation.Text = Properties.Settings.Default.ACLocation;
            }
            ThwargLauncher.AppSettings.WpfWindowPlacementSetting.Persist(this);
        }
コード例 #6
0
        internal MainWindow(MainWindowViewModel mainWindowViewModel, GameSessionMap gameSessionMap, GameMonitor gameMonitor)
        {
            if (mainWindowViewModel == null)
            {
                throw new Exception("Null MainWindowViewModel in MainWindow()");
            }
            if (gameSessionMap == null)
            {
                throw new Exception("Null GameSessionMap in MainWindow()");
            }
            if (gameMonitor == null)
            {
                throw new Exception("Null GameMonitor in MainWindow()");
            }

            _viewModel             = mainWindowViewModel;
            _viewModel.CloseAction = new Action(() => this.Close());

            _gameSessionMap = gameSessionMap;
            _gameMonitor    = gameMonitor;
            _uicontext      = SynchronizationContext.Current;

            _viewModel.OpeningSimpleLauncherEvent += () => this.Hide();
            _viewModel.LaunchingSimpleGameEvent   += (li) => this.LaunchSimpleClient(li);

            CheckForProgramUpdate();
            InitializeComponent();
            DataContext = _viewModel;
            mainWindowViewModel.PropertyChanged += MainWindowViewModel_PropertyChanged;

            MigrateSettingsIfNeeded();
            EnsureDataFoldersExist();

            PopulateServerList();

            LoadUserAccounts(initialLoad: true);
            LoadImages();
            ChangeBackgroundImageRandomly();

            WireUpBackgroundWorker();
            SubscribeToGameMonitorEvents();
            _timer          = new System.Timers.Timer(5000); // every five seconds
            _timer.Elapsed += _timer_Elapsed;
            _timer.Enabled  = ConfigSettings.GetConfigBool("AutoRelaunch", false);

            ThwargLauncher.AppSettings.WpfWindowPlacementSetting.Persist(this);
        }
コード例 #7
0
        private void BeginMonitoringGame()
        {
            _configurator = new Configurator();
            RecordGameDll();
            _gameSessionMap = new GameSessionMap();
            _gameMonitor    = new GameMonitor(_gameSessionMap, _configurator);
            _accountManager = new AccountManager(_gameMonitor);
            _mainViewModel  = new MainWindowViewModel(_accountManager, _gameSessionMap, _configurator);
            _mainViewModel.RequestShowMainWindowEvent += () => _mainWindow.Show();
            _commandManager = new CommandManager(_gameMonitor, _gameSessionMap);
            bool testCommandTokenParser = true;

            if (testCommandTokenParser)
            {
                _commandManager.TestParse();
            }
            _uiGameMonitorBridge = new UiGameMonitorBridge(_gameMonitor, _mainViewModel);
            _uiGameMonitorBridge.Start();
            _gameMonitor.Start();
        }
コード例 #8
0
        private void BeginMonitoringGame()
        {
            // Logger is a static object, so it already exists
            string logfilepath = GetLauncherLogPath();

            _logWriter    = new LogWriter(logfilepath);
            _configurator = new Configurator();
            RecordGameDll();
            _gameSessionMap = new GameSessionMap();
            _gameMonitor    = new GameMonitor(_gameSessionMap, _configurator);
            _accountManager = new AccountManager(_gameMonitor);
            _mainViewModel  = new MainWindowViewModel(_accountManager, _gameSessionMap, _configurator);
            _mainViewModel.RequestShowMainWindowEvent += () => _mainWindow.Show();
            _commandManager = new CommandManager(_gameMonitor, _gameSessionMap);
            bool testCommandTokenParser = true;

            if (testCommandTokenParser)
            {
                _commandManager.TestParse();
            }
            _uiGameMonitorBridge = new UiGameMonitorBridge(_gameMonitor, _mainViewModel);
            _uiGameMonitorBridge.Start();
            _gameMonitor.Start();
        }
コード例 #9
0
 public AccountManager(GameMonitor gameMonitor)
 {
     _gameMonitor = gameMonitor;
     _gameMonitor.CharacterFileChanged += _gameMonitor_CharacterFileChanged;
 }