public void SetUp() { ILevel level = Substitute.For <ILevel>(); ILerp lerp = Substitute.For <ILerp>(); ILerp hoistLerp = Substitute.For <ILerp>(); IAnimator animator = Substitute.For <IAnimator>(); GameObject player = getPlayer(); tc = player.GetComponent <ThunderboltCharacter>(); tc.Awake(); tc.level = level; tc.lerp = lerp; tc.hoistLerp = hoistLerp; tc.animator = animator; }
private void Awake() { character = GetComponent <ThunderboltCharacter>(); }