コード例 #1
0
        public byte[] this[byte[] key]
        {
            get
            {
                byte[] value;
                if (TryGetValue(key, out value))
                {
                    return(value);
                }
                else
                {
                    throw new KeyNotFoundException();
                }
            }

            set
            {
                IndexEntry oldEntry;
                IndexNode  node;
                _rootNode.TotalSpaceAvailable = _rootNode.CalcSize() + _file.MftRecordFreeSpace(AttributeType.IndexRoot, _name);
                if (_rootNode.TryFindEntry(key, out oldEntry, out node))
                {
                    node.UpdateEntry(key, value);
                }
                else
                {
                    _rootNode.AddEntry(key, value);
                }
            }
        }
コード例 #2
0
ファイル: IndexNode.cs プロジェクト: ibeae/ThinkAway.net
        /// <summary>
        /// Removes redundant nodes (that contain only an 'End' entry).
        /// </summary>
        /// <param name="entryIndex">The index of the entry that may have a redundant child</param>
        /// <returns>An entry that needs to be promoted to the parent node (if any)</returns>
        private IndexEntry LiftNode(int entryIndex)
        {
            if ((_entries[entryIndex].Flags & IndexEntryFlags.Node) != 0)
            {
                IndexNode childNode = _index.GetSubBlock(_entries[entryIndex]).Node;
                if (childNode._entries.Count == 1)
                {
                    long freeBlock = _entries[entryIndex].ChildrenVirtualCluster;
                    _entries[entryIndex].Flags = (_entries[entryIndex].Flags & ~IndexEntryFlags.Node) | (childNode._entries[0].Flags & IndexEntryFlags.Node);
                    _entries[entryIndex].ChildrenVirtualCluster = childNode._entries[0].ChildrenVirtualCluster;

                    _index.FreeBlock(freeBlock);
                }

                if ((_entries[entryIndex].Flags & (IndexEntryFlags.Node | IndexEntryFlags.End)) == 0)
                {
                    IndexEntry entry = _entries[entryIndex];
                    _entries.RemoveAt(entryIndex);

                    IndexNode nextNode = _index.GetSubBlock(_entries[entryIndex]).Node;
                    return(nextNode.AddEntry(entry));
                }
            }

            return(null);
        }