// Use this for initialization void Start() { questList = GetComponentInChildren <QuestListRE> (); loScreen = GetComponentInChildren <LoadoutScreen> (); header.SetActive(false); loadOut.SetActive(false); questLog.SetActive(false); }
public void QuestButton() { ActiveScreen(false, true); if (questList == null) { questList = GetComponentInChildren <QuestListRE> (); } questList.LoadActiveQuests(); headerTxt.text = "QUEST LOG"; }