private void CheckPlayerWeapon(string weaponName, string weaponTyp, PictureBox weaponPictureBox) { weaponPictureBox.BorderStyle = BorderStyle.None; if (_game.CheckPlayerInventory(weaponName)) { weaponPictureBox.Visible = true; if (_game.IsWeaponEquipped(weaponName)) { weaponPictureBox.BorderStyle = BorderStyle.FixedSingle; SetupAttackButtons(weaponTyp); } } }