public static void erasePlayerRole(byte playerId) { PlayerControl player = Helpers.playerById(playerId); if (player == null) { return; } // Crewmate roles if (player == Mayor.mayor) { Mayor.clearAndReload(); } if (player == Engineer.engineer) { Engineer.clearAndReload(); } if (player == Sheriff.sheriff) { Sheriff.clearAndReload(); } if (player == Lighter.lighter) { Lighter.clearAndReload(); } if (player == Detective.detective) { Detective.clearAndReload(); } if (player == TimeMaster.timeMaster) { TimeMaster.clearAndReload(); } if (player == Medic.medic) { Medic.clearAndReload(); } if (player == Shifter.shifter) { Shifter.clearAndReload(); } if (player == Seer.seer) { Seer.clearAndReload(); } if (player == Hacker.hacker) { Hacker.clearAndReload(); } if (player == Child.child) { Child.clearAndReload(); } if (player == Tracker.tracker) { Tracker.clearAndReload(); } if (player == Snitch.snitch) { Snitch.clearAndReload(); } if (player == Swapper.swapper) { Swapper.clearAndReload(); } if (player == Spy.spy) { Spy.clearAndReload(); } // Impostor roles if (player == Morphling.morphling) { Morphling.clearAndReload(); } if (player == Camouflager.camouflager) { Camouflager.clearAndReload(); } if (player == Godfather.godfather) { Godfather.clearAndReload(); } if (player == Mafioso.mafioso) { Mafioso.clearAndReload(); } if (player == Janitor.janitor) { Janitor.clearAndReload(); } if (player == Vampire.vampire) { Vampire.clearAndReload(); } if (player == Eraser.eraser) { Eraser.clearAndReload(); } if (player == Trickster.trickster) { Trickster.clearAndReload(); } if (player == Cleaner.cleaner) { Cleaner.clearAndReload(); } if (player == Warlock.warlock) { Warlock.clearAndReload(); } // Other roles if (player == Jester.jester) { Jester.clearAndReload(); } if (player == Lovers.lover1 || player == Lovers.lover2) // The whole Lover couple is being erased { Lovers.clearAndReload(); } if (player == Jackal.jackal) // Promote Sidekick and hence override the the Jackal or erase Jackal { if (Sidekick.promotesToJackal && Sidekick.sidekick != null && !Sidekick.sidekick.Data.IsDead) { RPCProcedure.sidekickPromotes(); } else { Jackal.clearAndReload(); } } if (player == Sidekick.sidekick) { Sidekick.clearAndReload(); } }
public static void Postfix(HudManager __instance) { // Engineer Repair engineerRepairButton = new CustomButton( () => { engineerRepairButton.Timer = 0f; MessageWriter usedRepairWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.EngineerUsedRepair, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(usedRepairWriter); RPCProcedure.engineerUsedRepair(); foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks) { if (task.TaskType == TaskTypes.FixLights) { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.EngineerFixLights, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.engineerFixLights(); } else if (task.TaskType == TaskTypes.RestoreOxy) { ShipStatus.Instance.RpcRepairSystem(SystemTypes.LifeSupp, 0 | 64); ShipStatus.Instance.RpcRepairSystem(SystemTypes.LifeSupp, 1 | 64); } else if (task.TaskType == TaskTypes.ResetReactor) { ShipStatus.Instance.RpcRepairSystem(SystemTypes.Reactor, 16); } else if (task.TaskType == TaskTypes.ResetSeismic) { ShipStatus.Instance.RpcRepairSystem(SystemTypes.Laboratory, 16); } else if (task.TaskType == TaskTypes.FixComms) { ShipStatus.Instance.RpcRepairSystem(SystemTypes.Comms, 16 | 0); ShipStatus.Instance.RpcRepairSystem(SystemTypes.Comms, 16 | 1); } else if (task.TaskType == TaskTypes.StopCharles) { ShipStatus.Instance.RpcRepairSystem(SystemTypes.Reactor, 0 | 16); ShipStatus.Instance.RpcRepairSystem(SystemTypes.Reactor, 1 | 16); } } }, () => { return(Engineer.engineer != null && Engineer.engineer == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { bool sabotageActive = false; foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks) { if (task.TaskType == TaskTypes.FixLights || task.TaskType == TaskTypes.RestoreOxy || task.TaskType == TaskTypes.ResetReactor || task.TaskType == TaskTypes.ResetSeismic || task.TaskType == TaskTypes.FixComms || task.TaskType == TaskTypes.StopCharles) { sabotageActive = true; } } return(sabotageActive && !Engineer.usedRepair && PlayerControl.LocalPlayer.CanMove); }, () => {}, Engineer.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Janitor Clean janitorCleanButton = new CustomButton( () => { foreach (Collider2D collider2D in Physics2D.OverlapCircleAll(PlayerControl.LocalPlayer.GetTruePosition(), PlayerControl.LocalPlayer.MaxReportDistance, Constants.PlayersOnlyMask)) { if (collider2D.tag == "DeadBody") { DeadBody component = collider2D.GetComponent <DeadBody>(); if (component && !component.Reported) { Vector2 truePosition = PlayerControl.LocalPlayer.GetTruePosition(); Vector2 truePosition2 = component.TruePosition; if (Vector2.Distance(truePosition2, truePosition) <= PlayerControl.LocalPlayer.MaxReportDistance && PlayerControl.LocalPlayer.CanMove && !PhysicsHelpers.AnythingBetween(truePosition, truePosition2, Constants.ShipAndObjectsMask, false)) { GameData.PlayerInfo playerInfo = GameData.Instance.GetPlayerById(component.ParentId); MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CleanBody, Hazel.SendOption.Reliable, -1); writer.Write(playerInfo.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.cleanBody(playerInfo.PlayerId); janitorCleanButton.Timer = janitorCleanButton.MaxTimer; break; } } } } }, () => { return(Janitor.janitor != null && Janitor.janitor == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(__instance.ReportButton.renderer.color == Palette.EnabledColor && PlayerControl.LocalPlayer.CanMove); }, () => { janitorCleanButton.Timer = janitorCleanButton.MaxTimer; }, Janitor.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Sheriff Kill sheriffKillButton = new CustomButton( () => { if (Medic.shielded != null && Medic.shielded == Sheriff.currentTarget) { MessageWriter attemptWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.ShieldedMurderAttempt, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(attemptWriter); RPCProcedure.shieldedMurderAttempt(); return; } byte targetId = 0; if ((Sheriff.currentTarget.Data.IsImpostor && (Sheriff.currentTarget != Child.child || Child.isGrownUp())) || Sheriff.currentTarget == Jackal.jackal || Sheriff.currentTarget == Sidekick.sidekick || (Sheriff.spyCanDieToSheriff && Spy.spy != null && Spy.spy == Sheriff.currentTarget) || (Sheriff.jesterCanDieToSheriff && Jester.jester != null && Jester.jester == Sheriff.currentTarget)) { targetId = Sheriff.currentTarget.PlayerId; } else { targetId = PlayerControl.LocalPlayer.PlayerId; } MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SheriffKill, Hazel.SendOption.Reliable, -1); killWriter.Write(targetId); AmongUsClient.Instance.FinishRpcImmediately(killWriter); RPCProcedure.sheriffKill(targetId); sheriffKillButton.Timer = sheriffKillButton.MaxTimer; Sheriff.currentTarget = null; }, () => { return(Sheriff.sheriff != null && Sheriff.sheriff == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(Sheriff.currentTarget && PlayerControl.LocalPlayer.CanMove); }, () => { sheriffKillButton.Timer = sheriffKillButton.MaxTimer; }, __instance.KillButton.renderer.sprite, new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Time Master Rewind Time timeMasterShieldButton = new CustomButton( () => { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.TimeMasterShield, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.timeMasterShield(); }, () => { return(TimeMaster.timeMaster != null && TimeMaster.timeMaster == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(PlayerControl.LocalPlayer.CanMove); }, () => { timeMasterShieldButton.Timer = timeMasterShieldButton.MaxTimer; timeMasterShieldButton.isEffectActive = false; timeMasterShieldButton.killButtonManager.TimerText.color = Palette.EnabledColor; }, TimeMaster.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q, true, TimeMaster.shieldDuration, () => { timeMasterShieldButton.Timer = timeMasterShieldButton.MaxTimer; } ); // Medic Shield medicShieldButton = new CustomButton( () => { medicShieldButton.Timer = 0f; MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.MedicSetShielded, Hazel.SendOption.Reliable, -1); writer.Write(Medic.currentTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.medicSetShielded(Medic.currentTarget.PlayerId); }, () => { return(Medic.medic != null && Medic.medic == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(!Medic.usedShield && Medic.currentTarget && PlayerControl.LocalPlayer.CanMove); }, () => {}, Medic.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Shifter shift shifterShiftButton = new CustomButton( () => { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetFutureShifted, Hazel.SendOption.Reliable, -1); writer.Write(Shifter.currentTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.setFutureShifted(Shifter.currentTarget.PlayerId); }, () => { return(Shifter.shifter != null && Shifter.shifter == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(Shifter.currentTarget && Shifter.futureShift == null && PlayerControl.LocalPlayer.CanMove); }, () => { }, Shifter.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Morphling morph morphlingButton = new CustomButton( () => { if (Morphling.sampledTarget != null) { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.MorphlingMorph, Hazel.SendOption.Reliable, -1); writer.Write(Morphling.sampledTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.morphlingMorph(Morphling.sampledTarget.PlayerId); Morphling.sampledTarget = null; morphlingButton.EffectDuration = Morphling.duration; } else if (Morphling.currentTarget != null) { Morphling.sampledTarget = Morphling.currentTarget; morphlingButton.Sprite = Morphling.getMorphSprite(); morphlingButton.EffectDuration = 1f; } }, () => { return(Morphling.morphling != null && Morphling.morphling == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return((Morphling.currentTarget || Morphling.sampledTarget) && PlayerControl.LocalPlayer.CanMove); }, () => { morphlingButton.Timer = morphlingButton.MaxTimer; morphlingButton.Sprite = Morphling.getSampleSprite(); morphlingButton.isEffectActive = false; morphlingButton.killButtonManager.TimerText.color = Palette.EnabledColor; Morphling.sampledTarget = null; }, Morphling.getSampleSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F, true, Morphling.duration, () => { if (Morphling.sampledTarget == null) { morphlingButton.Timer = morphlingButton.MaxTimer; morphlingButton.Sprite = Morphling.getSampleSprite(); } } ); // Camouflager camouflage camouflagerButton = new CustomButton( () => { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CamouflagerCamouflage, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.camouflagerCamouflage(); }, () => { return(Camouflager.camouflager != null && Camouflager.camouflager == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(PlayerControl.LocalPlayer.CanMove); }, () => { camouflagerButton.Timer = camouflagerButton.MaxTimer; camouflagerButton.isEffectActive = false; camouflagerButton.killButtonManager.TimerText.color = Palette.EnabledColor; }, Camouflager.getButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F, true, Camouflager.duration, () => { camouflagerButton.Timer = camouflagerButton.MaxTimer; } ); // Hacker button hackerButton = new CustomButton( () => { Hacker.hackerTimer = Hacker.duration; }, () => { return(Hacker.hacker != null && Hacker.hacker == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(PlayerControl.LocalPlayer.CanMove); }, () => { hackerButton.Timer = hackerButton.MaxTimer; hackerButton.isEffectActive = false; hackerButton.killButtonManager.TimerText.color = Palette.EnabledColor; }, Hacker.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q, true, 0f, () => { hackerButton.Timer = hackerButton.MaxTimer; } ); // Tracker button trackerButton = new CustomButton( () => { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.TrackerUsedTracker, Hazel.SendOption.Reliable, -1); writer.Write(Tracker.currentTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.trackerUsedTracker(Tracker.currentTarget.PlayerId); }, () => { return(Tracker.tracker != null && Tracker.tracker == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(PlayerControl.LocalPlayer.CanMove && Tracker.currentTarget != null && !Tracker.usedTracker); }, () => { }, Tracker.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); vampireKillButton = new CustomButton( () => { if (Helpers.handleMurderAttempt(Vampire.currentTarget)) { if (Vampire.targetNearGarlic) { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.UncheckedMurderPlayer, Hazel.SendOption.Reliable, -1); writer.Write(Vampire.vampire.PlayerId); writer.Write(Vampire.currentTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.uncheckedMurderPlayer(Vampire.vampire.PlayerId, Vampire.currentTarget.PlayerId); vampireKillButton.HasEffect = false; // Block effect on this click vampireKillButton.Timer = vampireKillButton.MaxTimer; } else { Vampire.bitten = Vampire.currentTarget; // Notify players about bitten MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireSetBitten, Hazel.SendOption.Reliable, -1); writer.Write(Vampire.bitten.PlayerId); writer.Write(0); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.vampireSetBitten(Vampire.bitten.PlayerId, 0); HudManager.Instance.StartCoroutine(Effects.Lerp(Vampire.delay, new Action <float>((p) => { // Delayed action if (p == 1f) { if (Vampire.bitten != null && !Vampire.bitten.Data.IsDead && Helpers.handleMurderAttempt(Vampire.bitten)) { // Perform kill MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireTryKill, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(killWriter); RPCProcedure.vampireTryKill(); } else { // Notify players about clearing bitten MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireSetBitten, Hazel.SendOption.Reliable, -1); writer.Write(byte.MaxValue); writer.Write(byte.MaxValue); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.vampireSetBitten(byte.MaxValue, byte.MaxValue); } } }))); vampireKillButton.HasEffect = true; // Trigger effect on this click } } else { vampireKillButton.HasEffect = false; // Block effect if no action was fired } }, () => { return(Vampire.vampire != null && Vampire.vampire == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { if (Vampire.targetNearGarlic && Vampire.canKillNearGarlics) { vampireKillButton.killButtonManager.renderer.sprite = __instance.KillButton.renderer.sprite; } else { vampireKillButton.killButtonManager.renderer.sprite = Vampire.getButtonSprite(); } return(Vampire.currentTarget != null && PlayerControl.LocalPlayer.CanMove && (!Vampire.targetNearGarlic || Vampire.canKillNearGarlics)); }, () => { vampireKillButton.Timer = vampireKillButton.MaxTimer; vampireKillButton.isEffectActive = false; vampireKillButton.killButtonManager.TimerText.color = Palette.EnabledColor; }, Vampire.getButtonSprite(), new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q, false, 0f, () => { vampireKillButton.Timer = vampireKillButton.MaxTimer; } ); garlicButton = new CustomButton( () => { Vampire.localPlacedGarlic = true; var pos = PlayerControl.LocalPlayer.transform.position; byte[] buff = new byte[sizeof(float) * 2]; Buffer.BlockCopy(BitConverter.GetBytes(pos.x), 0, buff, 0 * sizeof(float), sizeof(float)); Buffer.BlockCopy(BitConverter.GetBytes(pos.y), 0, buff, 1 * sizeof(float), sizeof(float)); MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.PlaceGarlic, Hazel.SendOption.Reliable); writer.WriteBytesAndSize(buff); writer.EndMessage(); RPCProcedure.placeGarlic(buff); }, () => { return(!Vampire.localPlacedGarlic && !PlayerControl.LocalPlayer.Data.IsDead && Vampire.garlicsActive); }, () => { return(PlayerControl.LocalPlayer.CanMove && !Vampire.localPlacedGarlic); }, () => { }, Vampire.getGarlicButtonSprite(), Vector3.zero, __instance, null, true ); // Jackal Sidekick Button jackalSidekickButton = new CustomButton( () => { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.JackalCreatesSidekick, Hazel.SendOption.Reliable, -1); writer.Write(Jackal.currentTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.jackalCreatesSidekick(Jackal.currentTarget.PlayerId); }, () => { return(Jackal.canCreateSidekick && Sidekick.sidekick == null && Jackal.fakeSidekick == null && Jackal.jackal != null && Jackal.jackal == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(Sidekick.sidekick == null && Jackal.fakeSidekick == null && Jackal.currentTarget != null && PlayerControl.LocalPlayer.CanMove); }, () => { jackalSidekickButton.Timer = jackalSidekickButton.MaxTimer; }, Jackal.getSidekickButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F ); // Jackal Kill jackalKillButton = new CustomButton( () => { if (!Helpers.handleMurderAttempt(Jackal.currentTarget)) { return; } byte targetId = Jackal.currentTarget.PlayerId; MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.JackalKill, Hazel.SendOption.Reliable, -1); killWriter.Write(targetId); AmongUsClient.Instance.FinishRpcImmediately(killWriter); RPCProcedure.jackalKill(targetId); jackalKillButton.Timer = jackalKillButton.MaxTimer; Jackal.currentTarget = null; }, () => { return(Jackal.jackal != null && Jackal.jackal == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(Jackal.currentTarget && PlayerControl.LocalPlayer.CanMove); }, () => { jackalKillButton.Timer = jackalKillButton.MaxTimer; }, __instance.KillButton.renderer.sprite, new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Sidekick Kill sidekickKillButton = new CustomButton( () => { if (!Helpers.handleMurderAttempt(Sidekick.currentTarget)) { return; } byte targetId = Sidekick.currentTarget.PlayerId; MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SidekickKill, Hazel.SendOption.Reliable, -1); killWriter.Write(targetId); AmongUsClient.Instance.FinishRpcImmediately(killWriter); RPCProcedure.sidekickKill(targetId); sidekickKillButton.Timer = sidekickKillButton.MaxTimer; Sidekick.currentTarget = null; }, () => { return(Sidekick.canKill && Sidekick.sidekick != null && Sidekick.sidekick == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(Sidekick.currentTarget && PlayerControl.LocalPlayer.CanMove); }, () => { sidekickKillButton.Timer = sidekickKillButton.MaxTimer; }, __instance.KillButton.renderer.sprite, new Vector3(-1.3f, 0, 0), __instance, KeyCode.Q ); // Lighter light lighterButton = new CustomButton( () => { Lighter.lighterTimer = Lighter.duration; }, () => { return(Lighter.lighter != null && Lighter.lighter == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(PlayerControl.LocalPlayer.CanMove); }, () => { lighterButton.Timer = lighterButton.MaxTimer; lighterButton.isEffectActive = false; lighterButton.killButtonManager.TimerText.color = Palette.EnabledColor; }, Lighter.getButtonSprite(), new Vector3(-1.3f, 0f, 0f), __instance, KeyCode.Q, true, Lighter.duration, () => { lighterButton.Timer = lighterButton.MaxTimer; } ); // Eraser erase button eraserButton = new CustomButton( () => { eraserButton.MaxTimer += 10; eraserButton.Timer = eraserButton.MaxTimer; MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetFutureErased, Hazel.SendOption.Reliable, -1); writer.Write(Eraser.currentTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.setFutureErased(Eraser.currentTarget.PlayerId); }, () => { return(Eraser.eraser != null && Eraser.eraser == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(PlayerControl.LocalPlayer.CanMove && Eraser.currentTarget != null); }, () => { eraserButton.Timer = eraserButton.MaxTimer; }, Eraser.getButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F ); placeJackInTheBoxButton = new CustomButton( () => { placeJackInTheBoxButton.Timer = placeJackInTheBoxButton.MaxTimer; var pos = PlayerControl.LocalPlayer.transform.position; byte[] buff = new byte[sizeof(float) * 2]; Buffer.BlockCopy(BitConverter.GetBytes(pos.x), 0, buff, 0 * sizeof(float), sizeof(float)); Buffer.BlockCopy(BitConverter.GetBytes(pos.y), 0, buff, 1 * sizeof(float), sizeof(float)); MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.PlaceJackInTheBox, Hazel.SendOption.Reliable); writer.WriteBytesAndSize(buff); writer.EndMessage(); RPCProcedure.placeJackInTheBox(buff); }, () => { return(Trickster.trickster != null && Trickster.trickster == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead && !JackInTheBox.hasJackInTheBoxLimitReached()); }, () => { return(PlayerControl.LocalPlayer.CanMove && !JackInTheBox.hasJackInTheBoxLimitReached()); }, () => { placeJackInTheBoxButton.Timer = placeJackInTheBoxButton.MaxTimer; }, Trickster.getPlaceBoxButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F ); lightsOutButton = new CustomButton( () => { MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.LightsOut, Hazel.SendOption.Reliable, -1); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.lightsOut(); }, () => { return(Trickster.trickster != null && Trickster.trickster == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead && JackInTheBox.hasJackInTheBoxLimitReached() && JackInTheBox.boxesConvertedToVents); }, () => { return(PlayerControl.LocalPlayer.CanMove && JackInTheBox.hasJackInTheBoxLimitReached() && JackInTheBox.boxesConvertedToVents); }, () => { lightsOutButton.Timer = lightsOutButton.MaxTimer; lightsOutButton.isEffectActive = false; lightsOutButton.killButtonManager.TimerText.color = Palette.EnabledColor; }, Trickster.getLightsOutButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F, true, Trickster.lightsOutDuration, () => { lightsOutButton.Timer = lightsOutButton.MaxTimer; } ); // Cleaner Clean cleanerCleanButton = new CustomButton( () => { foreach (Collider2D collider2D in Physics2D.OverlapCircleAll(PlayerControl.LocalPlayer.GetTruePosition(), PlayerControl.LocalPlayer.MaxReportDistance, Constants.PlayersOnlyMask)) { if (collider2D.tag == "DeadBody") { DeadBody component = collider2D.GetComponent <DeadBody>(); if (component && !component.Reported) { Vector2 truePosition = PlayerControl.LocalPlayer.GetTruePosition(); Vector2 truePosition2 = component.TruePosition; if (Vector2.Distance(truePosition2, truePosition) <= PlayerControl.LocalPlayer.MaxReportDistance && PlayerControl.LocalPlayer.CanMove && !PhysicsHelpers.AnythingBetween(truePosition, truePosition2, Constants.ShipAndObjectsMask, false)) { GameData.PlayerInfo playerInfo = GameData.Instance.GetPlayerById(component.ParentId); MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CleanBody, Hazel.SendOption.Reliable, -1); writer.Write(playerInfo.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.cleanBody(playerInfo.PlayerId); Cleaner.cleaner.killTimer = cleanerCleanButton.Timer = cleanerCleanButton.MaxTimer; break; } } } } }, () => { return(Cleaner.cleaner != null && Cleaner.cleaner == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(__instance.ReportButton.renderer.color == Palette.EnabledColor && PlayerControl.LocalPlayer.CanMove); }, () => { cleanerCleanButton.Timer = cleanerCleanButton.MaxTimer; }, Cleaner.getButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F ); // Warlock curse warlockCurseButton = new CustomButton( () => { if (Warlock.curseVictim == null) { // Apply Curse Warlock.curseVictim = Warlock.currentTarget; warlockCurseButton.Sprite = Warlock.getCurseKillButtonSprite(); warlockCurseButton.Timer = 1f; } else if (Warlock.curseVictim != null && Warlock.curseVictimTarget != null && Helpers.handleMurderAttempt(Warlock.curseVictimTarget)) { // Curse Kill Warlock.curseKillTarget = Warlock.curseVictimTarget; MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.WarlockCurseKill, Hazel.SendOption.Reliable, -1); writer.Write(Warlock.curseKillTarget.PlayerId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.warlockCurseKill(Warlock.curseKillTarget.PlayerId); Warlock.curseVictim = null; Warlock.curseVictimTarget = null; warlockCurseButton.Sprite = Warlock.getCurseButtonSprite(); Warlock.warlock.killTimer = warlockCurseButton.Timer = warlockCurseButton.MaxTimer; if (Warlock.rootTime > 0) { PlayerControl.LocalPlayer.moveable = false; PlayerControl.LocalPlayer.NetTransform.Halt(); // Stop current movement so the warlock is not just running straight into the next object HudManager.Instance.StartCoroutine(Effects.Lerp(Warlock.rootTime, new Action <float>((p) => { // Delayed action if (p == 1f) { PlayerControl.LocalPlayer.moveable = true; } }))); } } }, () => { return(Warlock.warlock != null && Warlock.warlock == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { return(((Warlock.curseVictim == null && Warlock.currentTarget != null) || (Warlock.curseVictim != null && Warlock.curseVictimTarget != null)) && PlayerControl.LocalPlayer.CanMove); }, () => { warlockCurseButton.Timer = warlockCurseButton.MaxTimer; warlockCurseButton.Sprite = Warlock.getCurseButtonSprite(); Warlock.curseVictim = null; Warlock.curseVictimTarget = null; }, Warlock.getCurseButtonSprite(), new Vector3(-1.3f, 1.3f, 0f), __instance, KeyCode.F ); // SecurityGuard button securityGuardButton = new CustomButton( () => { if (SecurityGuard.ventTarget == null) // Place camera { var pos = PlayerControl.LocalPlayer.transform.position; byte[] buff = new byte[sizeof(float) * 2]; Buffer.BlockCopy(BitConverter.GetBytes(pos.x), 0, buff, 0 * sizeof(float), sizeof(float)); Buffer.BlockCopy(BitConverter.GetBytes(pos.y), 0, buff, 1 * sizeof(float), sizeof(float)); MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.PlaceCamera, Hazel.SendOption.Reliable); writer.WriteBytesAndSize(buff); writer.EndMessage(); RPCProcedure.placeCamera(buff); } else // Seal vent { MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SealVent, Hazel.SendOption.Reliable); writer.WritePacked(SecurityGuard.ventTarget.Id); writer.EndMessage(); RPCProcedure.sealVent(SecurityGuard.ventTarget.Id); SecurityGuard.ventTarget = null; } securityGuardButton.Timer = securityGuardButton.MaxTimer; }, () => { return(SecurityGuard.securityGuard != null && SecurityGuard.securityGuard == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); }, () => { securityGuardButton.killButtonManager.renderer.sprite = (SecurityGuard.ventTarget == null) ? SecurityGuard.getPlaceCameraButtonSprite() : SecurityGuard.getCloseVentButtonSprite(); if (securityGuardButtonScrewsText != null) { securityGuardButtonScrewsText.text = $"{SecurityGuard.remainingScrews}/{SecurityGuard.totalScrews}"; } return(SecurityGuard.remainingScrews >= (SecurityGuard.ventTarget == null ? SecurityGuard.camPrice : SecurityGuard.ventPrice) && PlayerControl.LocalPlayer.CanMove); }, () => { securityGuardButton.Timer = securityGuardButton.MaxTimer; }, SecurityGuard.getPlaceCameraButtonSprite(), new Vector3(-1.3f, 0f, 0f), __instance, KeyCode.Q ); // SecurityGuard button screws counter securityGuardButtonScrewsText = GameObject.Instantiate(securityGuardButton.killButtonManager.TimerText, securityGuardButton.killButtonManager.TimerText.transform.parent); securityGuardButtonScrewsText.text = ""; securityGuardButtonScrewsText.enableWordWrapping = false; securityGuardButtonScrewsText.transform.localScale = Vector3.one * 0.5f; securityGuardButtonScrewsText.transform.localPosition += new Vector3(-0.05f, 0.7f, 0); // Set the default (or settings from the previous game) timers/durations when spawning the buttons setCustomButtonCooldowns(); }
public static void eraseAllRoles(this PlayerControl player) { foreach (var t in RoleData.allRoleTypes) { t.Value.GetMethod("eraseRole", BindingFlags.Public | BindingFlags.Static)?.Invoke(null, new object[] { player }); } // Crewmate roles if (player.isRole(RoleType.Mayor)) { Mayor.clearAndReload(); } if (player.isRole(RoleType.Engineer)) { Engineer.clearAndReload(); } if (player.isRole(RoleType.Detective)) { Detective.clearAndReload(); } if (player.isRole(RoleType.TimeMaster)) { TimeMaster.clearAndReload(); } if (player.isRole(RoleType.Medic)) { Medic.clearAndReload(); } if (player.isRole(RoleType.Shifter)) { Shifter.clearAndReload(); } if (player.isRole(RoleType.Seer)) { Seer.clearAndReload(); } if (player.isRole(RoleType.Hacker)) { Hacker.clearAndReload(); } if (player.isRole(RoleType.Tracker)) { Tracker.clearAndReload(); } if (player.isRole(RoleType.Snitch)) { Snitch.clearAndReload(); } if (player.isRole(RoleType.Swapper)) { Swapper.clearAndReload(); } if (player.isRole(RoleType.Spy)) { Spy.clearAndReload(); } if (player.isRole(RoleType.SecurityGuard)) { SecurityGuard.clearAndReload(); } if (player.isRole(RoleType.Bait)) { Bait.clearAndReload(); } if (player.isRole(RoleType.Medium)) { Medium.clearAndReload(); } // Impostor roles if (player.isRole(RoleType.Morphling)) { Morphling.clearAndReload(); } if (player.isRole(RoleType.Camouflager)) { Camouflager.clearAndReload(); } if (player.isRole(RoleType.Godfather)) { Godfather.clearAndReload(); } if (player.isRole(RoleType.Mafioso)) { Mafioso.clearAndReload(); } if (player.isRole(RoleType.Janitor)) { Janitor.clearAndReload(); } if (player.isRole(RoleType.Vampire)) { Vampire.clearAndReload(); } if (player.isRole(RoleType.Eraser)) { Eraser.clearAndReload(); } if (player.isRole(RoleType.Trickster)) { Trickster.clearAndReload(); } if (player.isRole(RoleType.Cleaner)) { Cleaner.clearAndReload(); } if (player.isRole(RoleType.Warlock)) { Warlock.clearAndReload(); } if (player.isRole(RoleType.Witch)) { Witch.clearAndReload(); } if (player.isRole(RoleType.Assassin)) { Assassin.clearAndReload(); } if (player.isRole(RoleType.EvilHacker)) { EvilHacker.clearAndReload(); } // Other roles if (player.isRole(RoleType.Jester)) { Jester.clearAndReload(); } if (player.isRole(RoleType.Arsonist)) { Arsonist.clearAndReload(); } if (player.isRole(RoleType.Sidekick)) { Sidekick.clearAndReload(); } if (player.isRole(RoleType.BountyHunter)) { BountyHunter.clearAndReload(); } if (player.isRole(RoleType.Vulture)) { Vulture.clearAndReload(); } if (player.isRole(RoleType.Lawyer)) { Lawyer.clearAndReload(); } if (player.isRole(RoleType.Pursuer)) { Pursuer.clearAndReload(); } if (Guesser.isGuesser(player.PlayerId)) { Guesser.clear(player.PlayerId); } if (player.isRole(RoleType.Jackal)) { // Promote Sidekick and hence override the the Jackal or erase Jackal if (Sidekick.promotesToJackal && Sidekick.sidekick != null && Sidekick.sidekick.isAlive()) { RPCProcedure.sidekickPromotes(); } else { Jackal.clearAndReload(); } } }