コード例 #1
0
ファイル: CASCHandler.cs プロジェクト: zneel/TheNoobBot
        public Stream OpenFile(ulong hash, string fullName, LocaleFlags locale, ContentFlags content = ContentFlags.None)
        {
            EncodingEntry encInfo = GetEncodingEntry(hash, locale, content);

            if (encInfo != null)
            {
                return(OpenFile(encInfo.Keys[0]));
            }

            throw new FileNotFoundException(fullName);
        }
コード例 #2
0
ファイル: CASCHandler.cs プロジェクト: zneel/TheNoobBot
        public void SaveFileTo(ulong hash, string fullName, string extractPath, LocaleFlags locale, ContentFlags content = ContentFlags.None)
        {
            EncodingEntry encInfo = GetEncodingEntry(hash, locale, content);

            if (encInfo != null)
            {
                ExtractFile(encInfo.Keys[0], extractPath, fullName);
                return;
            }

            throw new FileNotFoundException(fullName);
        }
コード例 #3
0
        public EncodingHandler(Stream stream, AsyncAction worker)
        {
            if (worker != null)
            {
                worker.ThrowOnCancel();
                //worker.ReportProgress(0);
            }

            using (var br = new BinaryReader(stream))
            {
                br.ReadBytes(2); // EN
                byte   b1         = br.ReadByte();
                byte   b2         = br.ReadByte();
                byte   b3         = br.ReadByte();
                ushort s1         = br.ReadUInt16();
                ushort s2         = br.ReadUInt16();
                int    numEntries = br.ReadInt32BE();
                int    i1         = br.ReadInt32BE();
                byte   b4         = br.ReadByte();
                int    entriesOfs = br.ReadInt32BE();

                stream.Position += entriesOfs; // skip strings

                stream.Position += numEntries * 32;
                //for (int i = 0; i < numEntries; ++i)
                //{
                //    br.ReadBytes(16);
                //    br.ReadBytes(16);
                //}

                for (int i = 0; i < numEntries; ++i)
                {
                    ushort keysCount;

                    while ((keysCount = br.ReadUInt16()) != 0)
                    {
                        int    fileSize = br.ReadInt32BE();
                        byte[] md5      = br.ReadBytes(16);

                        var entry = new EncodingEntry();
                        entry.Size = fileSize;

                        // how do we handle multiple keys?
                        for (int ki = 0; ki < keysCount; ++ki)
                        {
                            byte[] key = br.ReadBytes(16);

                            entry.Keys.Add(key);
                        }

                        //Encodings[md5] = entry;
                        EncodingData.Add(md5, entry);
                    }

                    //br.ReadBytes(28);
                    while (br.PeekChar() == 0)
                    {
                        stream.Position++;
                    }

                    if (worker != null)
                    {
                        worker.ThrowOnCancel();
                        //worker.ReportProgress((int)((float)i / (float)numEntries * 100));
                    }
                }
                //var pos = br.BaseStream.Position;
                //for (int i = 0; i < i1; ++i)
                //{
                //    br.ReadBytes(16);
                //    br.ReadBytes(16);
                //}
            }
        }