コード例 #1
0
        public static FuzzyModule CreateBaseGazelleModule()
        {
            FuzzyModule gazelleFuzzyModule = new FuzzyModule();

            // Antecedent
            FuzzyVariable hunger = gazelleFuzzyModule.CreateFLV("Hunger");

            hunger.AddLeftShoulderSet("Full", 0, 50, 75);
            hunger.AddTriangularSet("CouldEat", 50, 75, 100);
            hunger.AddRightShoulderSet("Hungry", 75, 100, 150);


            FuzzyVariable distanceToEnemy = gazelleFuzzyModule.CreateFLV("DistanceToEnemy");

            distanceToEnemy.AddLeftShoulderSet("Close", 0, 60, 80);
            distanceToEnemy.AddTrapezoidSet("Middle", 60, 80, 110, 130);
            distanceToEnemy.AddRightShoulderSet("Far", 110, 130, 150);

            return(gazelleFuzzyModule);
        }
コード例 #2
0
        public static FuzzyModule GazelleWannaRun(FuzzyModule gazelleFuzzyModule)
        {
            // Get the antecedents
            FuzzyVariable hunger   = gazelleFuzzyModule.GetVariable("Hunger");
            FuzzyTermSet  Full     = new FuzzyTermSet(hunger.MemberSets["Full"]);
            FuzzyTermSet  CouldEat = new FuzzyTermSet(hunger.MemberSets["CouldEat"]);
            FuzzyTermSet  Hungry   = new FuzzyTermSet(hunger.MemberSets["Hungry"]);

            FuzzyVariable distanceToEnemy = gazelleFuzzyModule.GetVariable("DistanceToEnemy");
            FuzzyTermSet  Close           = new FuzzyTermSet(distanceToEnemy.MemberSets["Close"]);
            FuzzyTermSet  Middle          = new FuzzyTermSet(distanceToEnemy.MemberSets["Middle"]);
            FuzzyTermSet  Far             = new FuzzyTermSet(distanceToEnemy.MemberSets["Far"]);

            // Create the consequent
            FuzzyVariable run = gazelleFuzzyModule.CreateFLV("RunDesirability");

            FuzzyTermSet Undesirable   = run.AddLeftShoulderSet("Undesirable", 0, 30, 40);
            FuzzyTermSet Desirable     = run.AddTrapezoidSet("Desirable", 30, 40, 60, 70);
            FuzzyTermSet VeryDesirable = run.AddRightShoulderSet("VeryDesirable", 60, 70, 150);

            // We need 9 of these with HUNGER + DISTANCE = DESIRABILITY
            //          Close      Middle     Far
            // Full       VD         D         UD
            // CouldEat   VD         UD        UD
            // Hungry     VD         UD        UD

            gazelleFuzzyModule.AddRule(new FuzzyTermAND(Full, Close), VeryDesirable);
            gazelleFuzzyModule.AddRule(new FuzzyTermAND(Full, Middle), Desirable);
            gazelleFuzzyModule.AddRule(new FuzzyTermAND(Full, Far), Undesirable);

            gazelleFuzzyModule.AddRule(new FuzzyTermAND(CouldEat, Close), VeryDesirable);
            gazelleFuzzyModule.AddRule(new FuzzyTermAND(CouldEat, Middle), Undesirable);
            gazelleFuzzyModule.AddRule(new FuzzyTermAND(CouldEat, Far), Undesirable);

            gazelleFuzzyModule.AddRule(new FuzzyTermAND(Hungry, Close), VeryDesirable);
            gazelleFuzzyModule.AddRule(new FuzzyTermAND(Hungry, Middle), Undesirable);
            gazelleFuzzyModule.AddRule(new FuzzyTermAND(Hungry, Far), Undesirable);

            return(gazelleFuzzyModule);
        }