public static FuzzyModule CreateBaseGazelleModule() { FuzzyModule gazelleFuzzyModule = new FuzzyModule(); // Antecedent FuzzyVariable hunger = gazelleFuzzyModule.CreateFLV("Hunger"); hunger.AddLeftShoulderSet("Full", 0, 50, 75); hunger.AddTriangularSet("CouldEat", 50, 75, 100); hunger.AddRightShoulderSet("Hungry", 75, 100, 150); FuzzyVariable distanceToEnemy = gazelleFuzzyModule.CreateFLV("DistanceToEnemy"); distanceToEnemy.AddLeftShoulderSet("Close", 0, 60, 80); distanceToEnemy.AddTrapezoidSet("Middle", 60, 80, 110, 130); distanceToEnemy.AddRightShoulderSet("Far", 110, 130, 150); return(gazelleFuzzyModule); }
public static FuzzyModule GazelleWannaRun(FuzzyModule gazelleFuzzyModule) { // Get the antecedents FuzzyVariable hunger = gazelleFuzzyModule.GetVariable("Hunger"); FuzzyTermSet Full = new FuzzyTermSet(hunger.MemberSets["Full"]); FuzzyTermSet CouldEat = new FuzzyTermSet(hunger.MemberSets["CouldEat"]); FuzzyTermSet Hungry = new FuzzyTermSet(hunger.MemberSets["Hungry"]); FuzzyVariable distanceToEnemy = gazelleFuzzyModule.GetVariable("DistanceToEnemy"); FuzzyTermSet Close = new FuzzyTermSet(distanceToEnemy.MemberSets["Close"]); FuzzyTermSet Middle = new FuzzyTermSet(distanceToEnemy.MemberSets["Middle"]); FuzzyTermSet Far = new FuzzyTermSet(distanceToEnemy.MemberSets["Far"]); // Create the consequent FuzzyVariable run = gazelleFuzzyModule.CreateFLV("RunDesirability"); FuzzyTermSet Undesirable = run.AddLeftShoulderSet("Undesirable", 0, 30, 40); FuzzyTermSet Desirable = run.AddTrapezoidSet("Desirable", 30, 40, 60, 70); FuzzyTermSet VeryDesirable = run.AddRightShoulderSet("VeryDesirable", 60, 70, 150); // We need 9 of these with HUNGER + DISTANCE = DESIRABILITY // Close Middle Far // Full VD D UD // CouldEat VD UD UD // Hungry VD UD UD gazelleFuzzyModule.AddRule(new FuzzyTermAND(Full, Close), VeryDesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(Full, Middle), Desirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(Full, Far), Undesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(CouldEat, Close), VeryDesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(CouldEat, Middle), Undesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(CouldEat, Far), Undesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(Hungry, Close), VeryDesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(Hungry, Middle), Undesirable); gazelleFuzzyModule.AddRule(new FuzzyTermAND(Hungry, Far), Undesirable); return(gazelleFuzzyModule); }