public void Init(Config config) { this.render = new XNARender2(this.graphics, this.game.GraphicsDevice); this.xnaInput = new XNAInput(this.game.Window, this.game.GraphicsDevice, this.game); this.xnaAudio = new XNAAudio(); this.render.Init(); this.worldEngine = new WorldEngine(new XNAPlatform(this.game, this.graphics), this.render, null); this.worldEngine.FilesSystem.AddFilesProvider(new XNAContentStoreProvider(this.game.Content.RootDirectory, null)); this.worldEngine.Shaders.RegisterTextureLoader(new XNAContentTextureLoader(this.game.Content, this.game.Content.RootDirectory, null)); this.worldEngine.Init(this.game, this.game.Window.Handle, this.game.Content.RootDirectory, this.xnaInput, this.xnaAudio, "ui/themes/wp7", null); this.worldEngine.UIEngine.RegisterWindowType(new OptionsWindowCreator(config, this.graphics), OptionsWindow.TypeName); this.worldEngine.UIEngine.RegisterWindowType(new SelectGameWindowCreator(config), SelectGameWindow.TypeName); this.worldEngine.MainDesktop.Desktop.DrawCursor = false; this.worldEngine.ProgressHandler.ProgressStarted(); this.worldEngine.ProgressHandler.ProgressMessage(""); this.worldEngine.HudVisible = false; this.worldEngine.ShowFps = true; this.game.IsMouseVisible = true; this.game.IsFixedTimeStep = false; this.worldEngine.UIEngine.RegisterControlsCreator(new BindKeyInputControlsCreator(this.game), BindKeyInput.TypeName, typeof(BindKeyInput)); this.worldEngine.UIEngine.RegisterPropertyCreator(new IPropertyCreatorTemplate<BindPropertyKey>(), BindPropertyKey.TypeName); this.statusDesktop = this.worldEngine.UIEngine.NewDesktop("", "ui/themes/wp7/"); this.statusWindow = new StatusWindow(this.statusDesktop, this.graphics.GraphicsDevice); this.statusDesktop.AddWindow(this.statusWindow); this.statusDesktop.DrawCursor = false; this.worldEngine.MainDesktop.Desktop.CursorChanged += this.MainDesktopCursorChanged; this.worldEngine.ProgressHandler.ProgressFinished(); }
private static void AddHaloReach(Config config) { Bindings bindings = new Bindings("Halo Reach"); bindings.KeyBindings.Clear(); bindings.KeyBindings.Add(new Bind(X360Keys.Guide, Keys.D1)); bindings.KeyBindings.Add(new Bind(X360Keys.LS, Keys.Space)); bindings.KeyBindings.Add(new Bind(X360Keys.Back, Keys.Tab)); bindings.KeyBindings.Add(new Bind(X360Keys.Start, Keys.Escape)); bindings.KeyBindings.Add(new Bind(X360Keys.Left, Keys.Left)); bindings.KeyBindings.Add(new Bind(X360Keys.Right, Keys.Right)); bindings.KeyBindings.Add(new Bind(X360Keys.Up, Keys.Up)); bindings.KeyBindings.Add(new Bind(X360Keys.Down, Keys.Down)); bindings.KeyBindings.Add(new Bind(X360Keys.RS, Keys.W)); bindings.KeyBindings.Add(new Bind(X360Keys.B, Keys.F)); bindings.KeyBindings.Add(new Bind(X360Keys.X, Keys.E)); bindings.KeyBindings.Add(new Bind(X360Keys.Y, MouseKey.MouseWheelUp)); bindings.KeyBindings.Add(new Bind(X360Keys.RB, Keys.LeftAlt)); bindings.KeyBindings.Add(new Bind(X360Keys.A, Keys.A)); bindings.KeyBindings.Add(new Bind(X360Keys.LB, Keys.LeftControl)); bindings.KeyBindings.Add(new Bind(X360Keys.LSLeft, Keys.S)); bindings.KeyBindings.Add(new Bind(X360Keys.LSRight, Keys.D)); bindings.KeyBindings.Add(new Bind(X360Keys.LSDown, Keys.X)); bindings.KeyBindings.Add(new Bind(X360Keys.LT, Keys.G)); bindings.KeyBindings.Add(new Bind(X360Keys.LSUp, MouseKey.MouseRight)); bindings.KeyBindings.Add(new Bind(X360Keys.RT, MouseKey.MouseLeft)); config.Games.Add(bindings); }
internal static Config Load(String fileName) { #if WINDOWS try { using (IsolatedStorageFile store = IsolatedStorageFile.GetStore(IsolatedStorageScope.User | IsolatedStorageScope.Assembly, null, null)) { using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(fileName, FileMode.Open, store)) { XmlSerializer serializer = new XmlSerializer(typeof(Config)); return (Config)serializer.Deserialize(stream); } } } catch (Exception) { Config config = new Config(); DefaultBindings.AddDefaultBindings(config); return config; } #else Config config = new Config(); config.bindings.Add(new Bindings("Default game")); return config; #endif }
public static void AddDefaultBindings(Config config) { AddDashboard(config); AddHalo1(config); AddHalo3(config); AddHaloODST(config); AddHaloReach(config); AddTDU2(config); }
private void RemoteServerPortChanged(Config config, EventArgs args) { Stop(); this.port = config.RemoteServerPort; if (port > 0) { Start(); } }
private static void Save(Config config, String fileName) { #if WINDOWS using (IsolatedStorageFile store = IsolatedStorageFile.GetStore(IsolatedStorageScope.User| IsolatedStorageScope.Assembly, null, null)) { using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(fileName, FileMode.Create, store)) { XmlSerializer formatter = new XmlSerializer(config.GetType()); formatter.Serialize(stream, config); } } #endif }
/// <summary> /// Saves settings o nthe thead while displaying spinner window. /// </summary> /// <param name="desktop">desktop to which attch saving window</param> /// <param name="config">config to save</param> internal static void Save(Desktop desktop, Config config) { Window window = desktop.NewWindow("g_ui/main_menu/saving.window.xml"); window.Visible = true; Thread thread = new Thread(new ThreadStart(() => { Config.Save(config, "x360.xonfig.xml"); Thread.Sleep(100); window.Close(); })); thread.Start(); }
public RemoteService(Controller controller, Config config) { this.controller = controller; config.RemoteServerChanged += this.RemoteServerPortChanged; }
private void ArduinoPortChanged(Config config, EventArgs e) { ChangePort(config.ArduinoPort); }
public Controller(Config config) { this.config = config; this.config.ArduinoPortChanged += this.ArduinoPortChanged; this.state = new X360State(this.config); }
public X360State(Config config) { this.config = config; }