コード例 #1
0
ファイル: Program.cs プロジェクト: nesrak1/UABEA
        public async Task <bool> ExecutePlugin(Window win, AssetWorkspace workspace, List <AssetContainer> selection)
        {
            AssetContainer cont = selection[0];

            AssetTypeValueField texBaseField = TextureHelper.GetByteArrayTexture(workspace, cont).GetBaseField();
            TextureFile         texFile      = TextureFile.ReadTextureFile(texBaseField);
            EditDialog          dialog       = new EditDialog(texFile.m_Name, texFile, texBaseField);
            bool saved = await dialog.ShowDialog <bool>(win);

            if (saved)
            {
                byte[] savedAsset = texBaseField.WriteToByteArray();

                var replacer = new AssetsReplacerFromMemory(
                    0, cont.PathId, (int)cont.ClassId, cont.MonoId, savedAsset);

                workspace.AddReplacer(cont.FileInstance, replacer, new MemoryStream(savedAsset));
                return(true);
            }
            return(false);
        }
コード例 #2
0
        public async Task <bool> ExecutePlugin(Window win, AssetWorkspace workspace, List <AssetExternal> selection)
        {
            AssetExternal       tex          = selection[0];
            AssetTypeValueField texBaseField = tex.instance.GetBaseField();
            TextureFile         texFile      = TextureFile.ReadTextureFile(texBaseField);
            EditDialog          dialog       = new EditDialog(texFile.m_Name, texFile, texBaseField);
            bool saved = await dialog.ShowDialog <bool>(win);

            if (saved)
            {
                byte[] savedAsset = texBaseField.WriteToByteArray();

                var replacer = new AssetsReplacerFromMemory(
                    0, tex.info.index, (int)tex.info.curFileType,
                    AssetHelper.GetScriptIndex(tex.file.file, tex.info), savedAsset);

                workspace.AddReplacer(tex.file, replacer, new MemoryStream(savedAsset));
                return(true);
            }
            return(false);
        }