public static void Main(string[] args) { string getTextureUrl = args[0]; string texturesPath = args[1]; List<string> textureIds = new List<string>(); using (StreamReader sr = new StreamReader(texturesPath)) { string line; while ((line = sr.ReadLine()) != null) textureIds.Add(line); } TextureLoadTest test = new TextureLoadTest(getTextureUrl, textureIds); test.Execute(); }
public static void Main(string[] args) { string getTextureUrl = args[0]; string texturesPath = args[1]; List <string> textureIds = new List <string>(); using (StreamReader sr = new StreamReader(texturesPath)) { string line; while ((line = sr.ReadLine()) != null) { textureIds.Add(line); } } TextureLoadTest test = new TextureLoadTest(getTextureUrl, textureIds); test.Execute(); }
public GetTextures(TextureLoadTest test, string getTextureUrl, List<string> textureIds) { m_test = test; m_getTextureUrl = getTextureUrl; m_textureIds = textureIds; }
public GetTextures(TextureLoadTest test, string getTextureUrl, List <string> textureIds) { m_test = test; m_getTextureUrl = getTextureUrl; m_textureIds = textureIds; }