public Room(string aName, string aDescription, Rm aN, Rm aS, Rm aW, Rm aE, ThingList tl) : base(aName, aDescription, tl) { _n = aN; _s = aS; _e = aE; _w = aW; }
private Room _location; //where the actor is currently at public Actor(string aName, string aDescription, Room aRoom, ThingList tl) : base(aName, aDescription, tl) { _location = aRoom; }
public ThingHolder(string aName, string aDescription, ThingList tl) : base(aName, aDescription) { _things = tl; }