void ElementsUpdated(object sender, ObjectsUpdatedEventArgs args) { if (ObjectsUpdated != null) ObjectsUpdated(this, args); }
void m_worldModel_ObjectsUpdated(object sender, ObjectsUpdatedEventArgs args) { if (args.Added != null) { Element addedElement = m_worldModel.Elements.Get(args.Added); AddElementToTree(addedElement, name: args.Added); } if (args.Removed != null) { RemovedNode(this, new RemovedNodeEventArgs { Key = args.Removed }); } if (ElementsUpdated != null) ElementsUpdated(this, new EventArgs()); }