public void Unpack(IProgress <ProgressReport> progress, IProgress <string> errors, CancellationToken cancelToken) { TPUtil.CopyOodle(Game.Type, Game.Settings.GameDirectory); progress.Report(new ProgressReport(0, "Scanning files...")); if (Game.Settings.UnpackSourceEbls) { VirtualFS.LoadEbls(Game); } if (Game.Settings.UnpackSourceUXM) { VirtualFS.LoadFiles(Game.Settings.GameDirectory); } if (Game.Settings.UnpackSourceModEngine) { VirtualFS.LoadFiles(TPUtil.ReadModEngineDirectory(Game.Settings.GameDirectory)); } string[] paths = VirtualFS.Files.Keys .Where(k => TPUtil.HasValidExtension(k) && UnpackFilter.RunFilters(k, Game.Config.MapFilters.Concat(Game.Config.Filters))) .OrderBy(k => k).ToArray(); progress.Report(new ProgressReport(0, $"Unpacking files... (0/{paths.Length})")); var tasks = new Task <int> [paths.Length]; for (int i = 0; i < paths.Length; i++) { VirtualFile vf = VirtualFS.Files[paths[i]]; tasks[i] = Task.Run(() => UnpackVirtualFile(vf, cancelToken)); tasks[i].ContinueWith(task => { Interlocked.Increment(ref FilesCompleted); progress.Report(new ProgressReport((float)FilesCompleted / paths.Length, $"Unpacking files... ({FilesCompleted}/{paths.Length})")); if (task.IsFaulted) { errors.Report($"Error in file \"{vf.Path}\"\n{task.Exception}"); } }); } Task.WaitAll(tasks); int textureCount = tasks.Where(t => t.IsCompleted).Sum(t => t.Result); if (cancelToken.IsCancellationRequested) { progress.Report(new ProgressReport(1, "Unpacking aborted successfully.")); } else { progress.Report(new ProgressReport(1, $"Finished unpacking {textureCount} textures from {paths.Length} files!")); } }
public void Pack(IProgress <ProgressReport> progress, IProgress <string> errors, CancellationToken cancelToken) { TPUtil.CopyOodle(Game.Type, Game.Settings.GameDirectory); progress.Report(new ProgressReport(0, "Scanning files...")); VirtualFS.LoadEbls(Game); if (Game.Settings.PackMode == PackMode.ModEngine) { VirtualFS.LoadFiles(TPUtil.ReadModEngineDirectory(Game.Settings.GameDirectory)); } else if (Game.Settings.PackMode == PackMode.UXM) { VirtualFS.LoadFiles(Game.Settings.GameDirectory); } string[] paths = VirtualFS.Files.Keys.Where(k => { string dir = $@"{Game.Settings.PackDirectory.TrimEnd('\\')}\{TPUtil.GetRelativeOutputDir(k)}"; return(TPUtil.HasValidExtension(k) && Directory.Exists(dir) && Directory.GetFiles(dir, "*.dds").Length > 0); }) .OrderBy(k => k).ToArray(); progress.Report(new ProgressReport(0, $"Checking files... (0/{paths.Length})")); var tasks = new Task <int> [paths.Length]; for (int i = 0; i < paths.Length; i++) { VirtualFile vf = VirtualFS.Files[paths[i]]; tasks[i] = Task.Run(() => PackVirtualFile(vf, cancelToken)); tasks[i].ContinueWith(task => { Interlocked.Increment(ref FilesCompleted); progress.Report(new ProgressReport((float)FilesCompleted / paths.Length, $"Checking files... ({FilesCompleted}/{paths.Length})")); if (task.IsFaulted) { errors.Report($"Error in file \"{vf.Path}\"\n{task.Exception}"); } }); } Task.WaitAll(tasks); int textureCount = tasks.Where(t => t.IsCompleted).Sum(t => t.Result); if (cancelToken.IsCancellationRequested) { progress.Report(new ProgressReport(1, "Packing aborted successfully.")); } else { progress.Report(new ProgressReport(1, $"Finished packing {textureCount} textures in {paths.Length} files!")); } }
private int PackBinder(IBinder binder, string relOutputDir, CancellationToken cancelToken) { int textureCount = 0; foreach (BinderFile file in binder.Files) { if (cancelToken.IsCancellationRequested) { return(textureCount); } if (TPUtil.HasValidExtension(file.Name)) { try { byte[] bytes = file.Bytes; DCX.Type dcxType = DCX.Type.None; if (DCX.Is(bytes)) { bytes = DCX.Decompress(bytes, out dcxType); } if (TPF.IsRead(bytes, out TPF tpf)) { int thisTextureCount = PackTPF(tpf, relOutputDir); if (thisTextureCount > 0) { file.Bytes = tpf.Write(dcxType); } textureCount += thisTextureCount; } else if (BND4.IsRead(bytes, out BND4 bnd)) { int thisTextureCount = PackBinder(bnd, relOutputDir, cancelToken); if (thisTextureCount > 0) { file.Bytes = bnd.Write(dcxType); } textureCount += thisTextureCount; } else { throw new NotSupportedException("Unknown file type."); } } catch (Exception ex) { throw new Exception($"Error in binder file \"{file.Name}\"", ex); } } } return(textureCount); }