コード例 #1
0
        public void NewUser(UserState state)
        {
            Dispatcher.CurrentDispatcher.BeginInvoke((Action)(()=> welcomeTickerTimer.Stop()));

            if(!welcomeTickerTimer.IsEnabled)
                BuildWelcomeMessages();

            if (NewHelpMessage != null)
                NewHelpMessage(this, new HelpMessageEventArgs() { Message = "Welcome!" });
            
            Dispatcher.CurrentDispatcher.BeginInvoke((Action)(()=>welcomeTickerTimer.Start()));
        }
コード例 #2
0
        public void UserStateUpdated(UserState state)
        {
            if (!wasOutOfBounds && state.OutOfBounds)
            {
                wasOutOfBounds = true;
                SendHelp("To continue movement, pull your hand back and recenter it on the screen","");
            }


            if (!state.OutOfBounds)
                wasOutOfBounds = false;
        }
コード例 #3
0
ファイル: ViewModel.cs プロジェクト: wonguk/TeuduKinect
        public ViewModel(IKinectService kinectService, ISourceService sourceService, IBoardService boardService, IHelpService helpService) 
        {
            user = new UserState();

            idleJobQueue = new Queue<Action>();

            this.helpService = helpService;
            this.helpService.NewHelpMessage += new EventHandler<HelpMessageEventArgs>(helpService_NewHelpMessage);

            this.kinectService = kinectService; 

            this.sourceService = sourceService;
            this.sourceService.EventsUpdated += new EventHandler<SourceEventArgs>(sourceService_EventsUpdated);

            this.boardService = boardService;
            this.boardService.BoardsUpdated += new EventHandler(boardService_BoardsChanged);

            appIdleTimer = new DispatcherTimer();
            appIdleTimer.Interval = TimeSpan.FromMinutes(1);
            appIdleTimer.Tick += new EventHandler(appIdle_Tick);
            appIdleTimer.Start();
        }