public static Entities.Pokemon BuildPokemon( int id = 1, Entities.PokemonName name = null, List <string> types = null, BaseStat baseStat = null) { return(new Entities.Pokemon() { Id = id, Name = name == null?BuildPokemonName() : name, Types = types == null ? new List <string>() { "Grass" } : types, BaseStat = baseStat == null?BuildBaseStat() : baseStat }); }
public void UpdatE(PokemonName name) { this.English = name.English; this.Japanese = name.Japanese; this.Chinese = name.Chinese; }