private void buttonExitGame_Click(object sender, EventArgs e) { StaticFunctions.ChangeScreens(this, new Menu()); }
private void startGame(CharacterClass characterClass) { Game game = new Game(characterClass); StaticFunctions.ChangeScreens(this, new GameScreen(game)); }
private void buttonStart_Click(object sender, EventArgs e) { StaticFunctions.ChangeScreens(this, chooseClass); }